> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
312 lines
7.6 KiB
C#
312 lines
7.6 KiB
C#
using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class WreathAddon : Item, IDyable, IAddon
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{
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[Constructible]
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public WreathAddon() : this(Utility.RandomDyedHue())
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{
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}
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[Constructible]
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public WreathAddon(int hue) : base(0x232C)
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{
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Hue = hue;
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Movable = false;
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}
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public bool CouldFit(IPoint3D p, Map map)
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{
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if (!map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
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{
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return false;
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}
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if (ItemID == 0x232C)
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{
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return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // North wall
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}
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return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // West wall
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}
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public Item Deed => new WreathDeed(Hue);
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public virtual bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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{
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return false;
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}
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsCoOwner(from) == true)
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{
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if (from.InRange(GetWorldLocation(), 1))
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{
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Hue = sender.DyedHue;
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return true;
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}
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from.SendLocalizedMessage(500295); // You are too far away to do that.
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return false;
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}
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return false;
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}
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[AfterDeserialization(false)]
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private void FixMovingCrate()
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{
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if (Deleted)
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{
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return;
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}
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if (Movable || IsLockedDown)
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{
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var deed = Deed;
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if (Parent is Item item)
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{
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item.AddItem(deed);
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deed.Location = Location;
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}
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else
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{
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deed.MoveToWorld(Location, Map);
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}
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Delete();
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsCoOwner(from) == true)
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{
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if (from.InRange(GetWorldLocation(), 3))
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{
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from.SendGump(new WreathAddonGump(from, this));
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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}
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}
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private class WreathAddonGump : Gump
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{
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private readonly WreathAddon _addon;
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private readonly Mobile _from;
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public override bool Singleton => true;
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public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
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{
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_from = from;
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_addon = addon;
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AddPage(0);
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AddBackground(0, 0, 220, 170, 0x13BE);
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AddBackground(10, 10, 200, 150, 0xBB8);
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AddHtmlLocalized(20, 30, 180, 60, 1062839); // Do you wish to re-deed this decoration?
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AddHtmlLocalized(55, 100, 160, 25, 1011011); // CONTINUE
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AddButton(20, 100, 0xFA5, 0xFA7, 1);
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AddHtmlLocalized(55, 125, 160, 25, 1011012); // CANCEL
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AddButton(20, 125, 0xFA5, 0xFA7, 0);
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (_addon.Deleted)
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{
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return;
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}
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if (info.ButtonID == 1)
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{
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if (_from.InRange(_addon.GetWorldLocation(), 3))
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{
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_from.AddToBackpack(_addon.Deed);
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_addon.Delete();
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}
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else
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{
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_from.SendLocalizedMessage(500295); // You are too far away to do that.
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}
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}
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}
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}
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}
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[Flippable(0x14F0, 0x14EF)]
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[SerializationGenerator(0)]
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public partial class WreathDeed : Item
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{
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[Constructible]
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public WreathDeed() : this(Utility.RandomDyedHue())
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{
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}
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[Constructible]
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public WreathDeed(int hue) : base(0x14F0)
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{
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Weight = 1.0;
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Hue = hue;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => 1062837; // holiday wreath deed
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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var house = BaseHouse.FindHouseAt(from);
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if (house?.IsCoOwner(from) == true)
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{
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from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
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from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public void Placement_OnTarget(Mobile from, object targeted)
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{
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if (targeted is not IPoint3D p)
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{
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return;
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}
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var loc = new Point3D(p);
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var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
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if (house?.IsCoOwner(from) == true)
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{
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var northWall = BaseAddon.IsWall(loc.X, loc.Y - 1, loc.Z, from.Map);
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var westWall = BaseAddon.IsWall(loc.X - 1, loc.Y, loc.Z, from.Map);
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if (northWall && westWall)
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{
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from.SendGump(new WreathDeedGump(from, loc, this));
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}
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else
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{
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PlaceAddon(from, loc, northWall, westWall);
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}
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}
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else
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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}
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}
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private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
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{
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if (Deleted)
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{
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return;
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}
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var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
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if (house?.IsCoOwner(from) != true)
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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return;
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}
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var itemID = 0;
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if (northWall)
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{
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itemID = 0x232C;
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}
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else if (westWall)
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{
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itemID = 0x232D;
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}
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else
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{
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from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.
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}
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if (itemID > 0)
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{
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Item addon = new WreathAddon(Hue);
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addon.ItemID = itemID;
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addon.MoveToWorld(loc, from.Map);
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house.Addons.Add(addon);
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Delete();
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}
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}
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private class WreathDeedGump : Gump
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{
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private readonly WreathDeed _deed;
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private readonly Mobile _from;
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private readonly Point3D _loc;
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public WreathDeedGump(Mobile from, Point3D loc, WreathDeed deed) : base(150, 50)
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{
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_from = from;
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_loc = loc;
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_deed = deed;
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AddBackground(0, 0, 300, 150, 0xA28);
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AddPage(0);
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AddItem(90, 30, 0x232D);
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AddItem(180, 30, 0x232C);
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AddButton(50, 35, 0x868, 0x869, 1);
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AddButton(145, 35, 0x868, 0x869, 2);
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (_deed.Deleted)
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{
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return;
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}
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switch (info.ButtonID)
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{
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case 1:
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{
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_deed.PlaceAddon(_from, _loc, false, true);
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break;
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}
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case 2:
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{
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_deed.PlaceAddon(_from, _loc, true, false);
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break;
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}
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}
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}
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}
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}
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