### Summary - [X] Fixes a bug in wall banner East setter: [[ServerUO#5046]](https://github.com/ServUO/ServUO/pull/5046) - [X] Eliminates the timer in tree stump. - [X] Codegens the rewards
74 lines
1.7 KiB
C#
74 lines
1.7 KiB
C#
using ModernUO.Serialization;
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using Server.Engines.VeteranRewards;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class ContestMiniHouse : MiniHouseAddon
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _isRewardItem;
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[Constructible]
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public ContestMiniHouse() : base(MiniHouseType.MalasMountainPass)
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{
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}
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[Constructible]
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public ContestMiniHouse(MiniHouseType type) : base(type)
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{
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}
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public override BaseAddonDeed Deed =>
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new ContestMiniHouseDeed(Type)
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{
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IsRewardItem = _isRewardItem
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};
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}
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[SerializationGenerator(0)]
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public partial class ContestMiniHouseDeed : MiniHouseDeed, IRewardItem
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _isRewardItem;
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[Constructible]
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public ContestMiniHouseDeed() : base(MiniHouseType.MalasMountainPass)
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{
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}
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[Constructible]
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public ContestMiniHouseDeed(MiniHouseType type) : base(type)
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{
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}
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public override BaseAddon Addon =>
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new ContestMiniHouse(Type)
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{
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IsRewardItem = _isRewardItem
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};
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public override void OnDoubleClick(Mobile from)
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{
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if (_isRewardItem && !RewardSystem.CheckIsUsableBy(from, this, new object[] { Type }))
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{
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return;
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}
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base.OnDoubleClick(from);
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Core.ML && _isRewardItem)
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{
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list.Add(1076217); // 1st Year Veteran Reward
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}
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}
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}
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