ModernUO/Projects/UOContent/Items/Talismans/TalismanSummons.cs

339 lines
7.2 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Collections;
using Server.ContextMenus;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class BaseTalismanSummon : BaseCreature
{
// public override bool IsInvulnerable => true; // TODO: Wailing banshees are NOT invulnerable, are any of the others?
public BaseTalismanSummon() : base(AIType.AI_Melee, FightMode.None)
{
// TODO: Stats/skills
}
public override bool Commandable => false;
public override bool InitialInnocent => true;
public override void AddCustomContextEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
{
if (from.Alive && ControlMaster == from)
{
list.Add(new TalismanReleaseEntry());
}
}
private class TalismanReleaseEntry : ContextMenuEntry
{
public TalismanReleaseEntry() : base(6118, 3)
{
}
public override void OnClick(Mobile from, IEntity target)
{
Effects.SendLocationParticles(
EffectItem.Create(from.Location, from.Map, EffectItem.DefaultDuration),
0x3728,
8,
20,
5042
);
Effects.PlaySound(from,0x201);
target.Delete();
}
}
}
[SerializationGenerator(0)]
public partial class SummonedAntLion : BaseTalismanSummon
{
[Constructible]
public SummonedAntLion()
{
Body = 787;
BaseSoundID = 1006;
}
public override string DefaultName => "an ant lion";
}
[SerializationGenerator(0)]
public partial class SummonedArcticOgreLord : BaseTalismanSummon
{
[Constructible]
public SummonedArcticOgreLord()
{
Body = 135;
BaseSoundID = 427;
}
public override string DefaultName => "an arctic ogre lord";
}
[SerializationGenerator(0)]
public partial class SummonedBakeKitsune : BaseTalismanSummon
{
[Constructible]
public SummonedBakeKitsune()
{
Body = 246;
BaseSoundID = 0x4DD;
}
public override string DefaultName => "a bake kitsune";
}
[SerializationGenerator(0)]
public partial class SummonedBogling : BaseTalismanSummon
{
[Constructible]
public SummonedBogling()
{
Body = 779;
BaseSoundID = 422;
}
public override string DefaultName => "a bogling";
}
[SerializationGenerator(0)]
public partial class SummonedBullFrog : BaseTalismanSummon
{
[Constructible]
public SummonedBullFrog()
{
Body = 81;
Hue = Utility.RandomList(0x5AC, 0x5A3, 0x59A, 0x591, 0x588, 0x57F);
BaseSoundID = 0x266;
}
public override string DefaultName => "a bull frog";
}
[SerializationGenerator(0)]
public partial class SummonedChicken : BaseTalismanSummon
{
[Constructible]
public SummonedChicken()
{
Body = 0xD0;
BaseSoundID = 0x6E;
}
public override string DefaultName => "a chicken";
}
[SerializationGenerator(0)]
public partial class SummonedCow : BaseTalismanSummon
{
[Constructible]
public SummonedCow()
{
Body = Utility.RandomList(0xD8, 0xE7);
BaseSoundID = 0x78;
}
public override string DefaultName => "a cow";
}
[SerializationGenerator(0)]
public partial class SummonedDoppleganger : BaseTalismanSummon
{
[Constructible]
public SummonedDoppleganger()
{
Body = 0x309;
BaseSoundID = 0x451;
}
public override string DefaultName => "a doppleganger";
}
[SerializationGenerator(0)]
public partial class SummonedFrostSpider : BaseTalismanSummon
{
[Constructible]
public SummonedFrostSpider()
{
Body = 20;
BaseSoundID = 0x388;
}
public override string DefaultName => "a frost spider";
}
[SerializationGenerator(0)]
public partial class SummonedGreatHart : BaseTalismanSummon
{
[Constructible]
public SummonedGreatHart()
{
Body = 0xEA;
BaseSoundID = 0x82;
}
public override string DefaultName => "a great hart";
}
[SerializationGenerator(0)]
public partial class SummonedLavaSerpent : BaseTalismanSummon
{
[Constructible]
public SummonedLavaSerpent()
{
Body = 90;
BaseSoundID = 219;
}
public override string DefaultName => "a lava serpent";
public override void OnThink()
{
/*
if (m_NextWave < Core.Now)
AreaHeatDamage();
*/
}
/*
// An area attack that only damages staff, wtf?
private DateTime m_NextWave;
public void AreaHeatDamage()
{
Mobile mob = ControlMaster;
if (mob != null)
{
if (mob.InRange( Location, 2 ))
{
if (mob.AccessLevel != AccessLevel.Player)
{
AOS.Damage( mob, Utility.Random( 2, 3 ), 0, 100, 0, 0, 0 );
mob.SendLocalizedMessage( 1008112 ); // The intense heat is damaging you!
}
}
GuardedRegion r = Region as GuardedRegion;
if (r != null && mob.Alive)
{
foreach ( Mobile m in GetMobilesInRange( 2 ) )
{
if (!mob.CanBeHarmful( m ))
mob.CriminalAction( false );
}
}
}
m_NextWave = Core.Now + TimeSpan.FromSeconds( 3 );
}
*/
}
[SerializationGenerator(0)]
public partial class SummonedOrcBrute : BaseTalismanSummon
{
[Constructible]
public SummonedOrcBrute()
{
Body = 189;
BaseSoundID = 0x45A;
}
public override string DefaultName => "an orc brute";
}
[SerializationGenerator(0)]
public partial class SummonedPanther : BaseTalismanSummon
{
[Constructible]
public SummonedPanther()
{
Body = 0xD6;
Hue = 0x901;
BaseSoundID = 0x462;
}
public override string DefaultName => "a panther";
}
[SerializationGenerator(0)]
public partial class SummonedSheep : BaseTalismanSummon
{
[Constructible]
public SummonedSheep()
{
Body = 0xCF;
BaseSoundID = 0xD6;
}
public override string DefaultName => "a sheep";
}
[SerializationGenerator(0)]
public partial class SummonedSkeletalKnight : BaseTalismanSummon
{
[Constructible]
public SummonedSkeletalKnight()
{
Body = 147;
BaseSoundID = 451;
}
public override string DefaultName => "a skeletal knight";
}
[SerializationGenerator(0)]
public partial class SummonedVorpalBunny : BaseTalismanSummon
{
[Constructible]
public SummonedVorpalBunny()
{
Body = 205;
Hue = 0x480;
BaseSoundID = 0xC9;
Timer.StartTimer(TimeSpan.FromMinutes(30.0), BeginTunnel);
}
public override string DefaultName => "a vorpal bunny";
public virtual void BeginTunnel()
{
if (Deleted)
{
return;
}
new VorpalBunny.BunnyHole().MoveToWorld(Location, Map);
Frozen = true;
// * The bunny begins to dig a tunnel back to its underground lair *
Say(1114450);
PlaySound(0x247);
Timer.StartTimer(TimeSpan.FromSeconds(5.0), Delete);
}
}
[SerializationGenerator(0)]
public partial class SummonedWailingBanshee : BaseTalismanSummon
{
[Constructible]
public SummonedWailingBanshee()
{
Body = 310;
BaseSoundID = 0x482;
}
public override string DefaultName => "a wailing banshee";
}