### Summary - [X] Lightning arrow no longer allows SDI - [X] Lightning arrow now proc's even without arrows - [X] Fixed NPE with lightning arrow when a monster is already killed.
35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
namespace Server.Items
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{
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/// <summary>
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/// Available on some crossbows, this special move allows archers to fire while on the move.
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/// This shot is somewhat less accurate than normal, but the ability to fire while running is a clear advantage.
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/// </summary>
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public class MovingShot : WeaponAbility
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{
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public override int BaseMana => 15;
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public override int AccuracyBonus => -25;
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public override bool ValidatesDuringHit => false;
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public override bool OnBeforeSwing(Mobile attacker, Mobile defender) =>
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Validate(attacker) && CheckMana(attacker, true);
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public override void OnMiss(Mobile attacker, Mobile defender)
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{
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// Validates in OnSwing for accuracy scalar
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ClearCurrentAbility(attacker);
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attacker.SendLocalizedMessage(1060089); // You fail to execute your special move
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}
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public override void OnHit(Mobile attacker, Mobile defender, int damage, WorldLocation worldLocation)
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{
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// Validates in OnSwing for accuracy scalar
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ClearCurrentAbility(attacker);
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attacker.SendLocalizedMessage(1060216); // Your shot was successful
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}
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}
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}
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