ModernUO/Projects/UOContent/Items/Weapons/Throwing/SoulGlaive.cs
2022-07-01 17:03:27 -07:00

26 lines
731 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class SoulGlaive : BaseThrown
{
[Constructible]
public SoulGlaive() : base(0x090A)
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
public override int MinThrowRange => 8;
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq => 60;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 20;
public override float MlSpeed => 4.00f;
public override int InitMinHits => 31;
public override int InitMaxHits => 65;
}