ModernUO/Projects/UOContent/Mobiles/Animals/Felines/Panther.cs

53 lines
1.5 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Panther : BaseCreature
{
[Constructible]
public Panther() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xD6;
Hue = 0x901;
BaseSoundID = 0x462;
SetStr(61, 85);
SetDex(86, 105);
SetInt(26, 50);
SetHits(37, 51);
SetMana(0);
SetDamage(4, 12);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Cold, 10, 15);
SetResistance(ResistanceType.Poison, 5, 10);
SetSkill(SkillName.MagicResist, 15.1, 30.0);
SetSkill(SkillName.Tactics, 50.1, 65.0);
SetSkill(SkillName.Wrestling, 50.1, 65.0);
Fame = 450;
Karma = 0;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 53.1;
}
public override string CorpseName => "a panther corpse";
public override string DefaultName => "a panther";
public override int Meat => 1;
public override int Hides => 10;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override PackInstinct PackInstinct => PackInstinct.Feline;
}
}