ModernUO/Projects/UOContent/Mobiles/Animals/Misc/Walrus.cs

52 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Walrus : BaseCreature
{
[Constructible]
public Walrus() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xDD;
BaseSoundID = 0xE0;
SetStr(21, 29);
SetDex(46, 55);
SetInt(16, 20);
SetHits(14, 17);
SetMana(0);
SetDamage(4, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Cold, 20, 25);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 5, 10);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 19.2, 29.0);
SetSkill(SkillName.Wrestling, 19.2, 29.0);
Fame = 150;
Karma = 0;
VirtualArmor = 18;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 35.1;
}
public override string CorpseName => "a walrus corpse";
public override string DefaultName => "a walrus";
public override int Meat => 1;
public override int Hides => 12;
public override FoodType FavoriteFood => FoodType.Fish;
}
}