ModernUO/Projects/UOContent/Mobiles/Monsters/AOS/SkitteringHopper.cs

52 lines
1.3 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class SkitteringHopper : BaseCreature
{
[Constructible]
public SkitteringHopper() : base(AIType.AI_Melee, FightMode.Aggressor)
{
Body = 302;
BaseSoundID = 959;
SetStr(41, 65);
SetDex(91, 115);
SetInt(26, 50);
SetHits(31, 45);
SetDamage(3, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 10);
SetResistance(ResistanceType.Cold, 10, 20);
SetResistance(ResistanceType.Energy, 5, 10);
SetSkill(SkillName.MagicResist, 30.1, 45.0);
SetSkill(SkillName.Tactics, 45.1, 70.0);
SetSkill(SkillName.Wrestling, 40.1, 60.0);
Fame = 300;
Karma = 0;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -12.9;
VirtualArmor = 12;
}
public override string CorpseName => "a skittering hopper corpse";
public override string DefaultName => "a skittering hopper";
public override int TreasureMapLevel => 1;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
}
}