94 lines
2.7 KiB
C#
94 lines
2.7 KiB
C#
using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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[SerializationGenerator(0, false)]
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public partial class ExodusMinion : BaseCreature
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{
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[Constructible]
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public ExodusMinion() : base(AIType.AI_Melee)
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{
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Body = 0x2F5;
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SetStr(851, 950);
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SetDex(71, 80);
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SetInt(61, 90);
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SetHits(511, 570);
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SetDamage(16, 22);
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SetResistance(ResistanceType.Physical, 60, 70);
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SetResistance(ResistanceType.Fire, 40, 50);
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SetResistance(ResistanceType.Cold, 15, 25);
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SetResistance(ResistanceType.Poison, 15, 25);
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SetResistance(ResistanceType.Energy, 15, 25);
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SetSkill(SkillName.MagicResist, 90.1, 100.0);
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SetSkill(SkillName.Tactics, 90.1, 100.0);
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SetSkill(SkillName.Wrestling, 90.1, 100.0);
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Fame = 18000;
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Karma = -18000;
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VirtualArmor = 65;
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PackItem(new PowerCrystal());
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PackItem(new ArcaneGem());
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PackItem(new ClockworkAssembly());
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switch (Utility.Random(3))
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{
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case 0:
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{
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PackItem(new PowerCrystal());
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break;
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}
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case 1:
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{
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PackItem(new ArcaneGem());
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break;
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}
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case 2:
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{
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PackItem(new ClockworkAssembly());
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break;
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}
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}
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}
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public override string CorpseName => "a minion's corpse";
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public override bool IsScaredOfScaryThings => false;
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public override bool IsScaryToPets => true;
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public override string DefaultName => "an exodus minion";
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public override bool AutoDispel => true;
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public override bool BardImmune => !Core.AOS;
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public override Poison PoisonImmune => Poison.Lethal;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Rich);
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}
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public override int GetIdleSound() => 0x218;
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public override int GetAngerSound() => 0x26C;
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public override int GetDeathSound() => 0x211;
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public override int GetAttackSound() => 0x232;
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public override int GetHurtSound() => 0x140;
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private static MonsterAbility[] _abilities =
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{
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// OSI changed the ability some time around UOML
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Core.ML ? MonsterAbilities.EnergyBoltCounter : MonsterAbilities.MagicalBarrier
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};
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public override MonsterAbility[] GetMonsterAbilities() => _abilities;
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}
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}
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