ModernUO/Projects/UOContent/Mobiles/Monsters/ML/Humanoid/Magic/FetidEssence.cs

78 lines
2.3 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class FetidEssence : BaseCreature
{
[Constructible]
public FetidEssence() : base(AIType.AI_Mage)
{
Body = 273;
SetStr(101, 150);
SetDex(210, 250);
SetInt(451, 550);
SetHits(551, 650);
SetDamage(21, 25);
SetDamageType(ResistanceType.Physical, 30);
SetDamageType(ResistanceType.Poison, 70);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 70, 90);
SetResistance(ResistanceType.Energy, 75, 80);
SetSkill(SkillName.Meditation, 91.4, 99.4);
SetSkill(SkillName.EvalInt, 88.5, 92.3);
SetSkill(SkillName.Magery, 97.9, 101.7);
SetSkill(SkillName.Poisoning, 100);
SetSkill(SkillName.Anatomy, 0, 4.5);
SetSkill(SkillName.MagicResist, 103.5, 108.8);
SetSkill(SkillName.Tactics, 81.0, 84.6);
SetSkill(SkillName.Wrestling, 81.3, 83.9);
Fame = 3700; // Guessed
Karma = -3700; // Guessed
}
public override string CorpseName => "a fetid essence corpse";
public override string DefaultName => "a fetid essence";
public override Poison HitPoison => Poison.Deadly;
public override Poison PoisonImmune => Poison.Deadly;
public override void GenerateLoot() // Need to verify
{
AddLoot(LootPack.FilthyRich);
}
public override int GetAngerSound() => 0x56d;
public override int GetIdleSound() => 0x56b;
public override int GetAttackSound() => 0x56c;
public override int GetHurtSound() => 0x56c;
public override int GetDeathSound() => 0x56e;
/*private class InternalTimer : Timer
{
private Mobile m_From;
private Mobile m_Mobile;
private int m_Count;
public InternalTimer( Mobile from, Mobile m ) : base( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ) )
{
m_From = from;
m_Mobile = m;
}
}*/
}
}