ModernUO/Projects/UOContent/Mobiles/Monsters/ML/Humanoid/Melee/FeralTreefellow.cs

63 lines
1.8 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.FerelTreefellow")]
[SerializationGenerator(0, false)]
public partial class FeralTreefellow : BaseCreature
{
[Constructible]
public FeralTreefellow() : base(AIType.AI_Melee, FightMode.Evil)
{
Body = 301;
SetStr(1351, 1600);
SetDex(301, 550);
SetInt(651, 900);
SetHits(1170, 1320);
SetDamage(26, 35);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 60, 70);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 60, 70);
SetResistance(ResistanceType.Energy, 40, 60);
SetSkill(SkillName.MagicResist, 40.1, 55.0); // Unknown
SetSkill(SkillName.Tactics, 65.1, 90.0); // Unknown
SetSkill(SkillName.Wrestling, 65.1, 85.0); // Unknown
Fame = 12500; // Unknown
Karma = 12500; // Unknown
VirtualArmor = 24;
PackItem(new Log(Utility.RandomMinMax(23, 34)));
}
public override string CorpseName => "a treefellow corpse";
public override string DefaultName => "a feral treefellow";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool BleedImmune => true;
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
public override int GetIdleSound() => 443;
public override int GetDeathSound() => 31;
public override int GetAttackSound() => 672;
public override void GenerateLoot()
{
AddLoot(LootPack.Average); // Unknown
}
}
}