ModernUO/Projects/UOContent/Mobiles/Monsters/SE/Kappa.cs
Kamron Batman e855ca1e61
fix: Removes PoolOfAcid (#1310)
## BREAKING CHANGES
You will receive a deserialization error saying cannot find type PoolOfAcid. This is ok, just hit yes to delete all.
2022-12-22 13:20:34 -08:00

130 lines
3.6 KiB
C#

using ModernUO.Serialization;
using System;
using Server.Engines.Plants;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Kappa : BaseCreature
{
[Constructible]
public Kappa() : base(AIType.AI_Melee)
{
Body = 240;
SetStr(186, 230);
SetDex(51, 75);
SetInt(41, 55);
SetMana(30);
SetHits(151, 180);
SetDamage(6, 12);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 35, 50);
SetResistance(ResistanceType.Fire, 35, 50);
SetResistance(ResistanceType.Cold, 25, 50);
SetResistance(ResistanceType.Poison, 35, 50);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 60.1, 70.0);
SetSkill(SkillName.Tactics, 79.1, 89.0);
SetSkill(SkillName.Wrestling, 60.1, 70.0);
Fame = 1700;
Karma = -1700;
PackItem(new RawFishSteak(3));
for (var i = 0; i < 2; i++)
{
switch (Utility.Random(6))
{
case 0:
{
PackItem(new Gears());
break;
}
case 1:
{
PackItem(new Hinge());
break;
}
case 2:
{
PackItem(new Axle());
break;
}
}
}
if (Core.ML && Utility.Random(3) == 0)
{
PackItem(Seed.RandomPeculiarSeed(4));
}
}
public override string CorpseName => "a kappa corpse";
public override string DefaultName => "a kappa";
private static MonsterAbility[] _abilities = { MonsterAbilities.DrainLifeAttack };
public override MonsterAbility[] GetMonsterAbilities() => _abilities;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Average);
}
public override int GetAngerSound() => 0x50B;
public override int GetIdleSound() => 0x50A;
public override int GetAttackSound() => 0x509;
public override int GetHurtSound() => 0x50C;
public override int GetDeathSound() => 0x508;
public override void OnDamage(int amount, Mobile from, bool willKill)
{
// Acid Blood ability
if (from?.Map != null)
{
var amt = 0;
Mobile target = this;
var rand = Utility.Random(1, 100);
if (willKill)
{
amt = ((rand % 5) >> 2) + 3;
}
if (Hits < 100 && rand < 21)
{
target = rand % 2 < 1 ? this : from;
amt++;
}
if (amt > 0)
{
SpillAcid(target, amt);
from.SendLocalizedMessage(1070820); // The creature spills a pool of acidic slime!
if (Mana > 14)
{
Mana -= 15;
}
}
}
base.OnDamage(amount, from, willKill);
}
public override Item NewHarmfulItem() => new Acid(TimeSpan.FromSeconds(10), 5, 10)
{
Name = "slime"
};
}
}