> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
86 lines
2.6 KiB
C#
86 lines
2.6 KiB
C#
using Server.Engines.ConPVP;
|
|
using Server.Gumps;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Spells.Eighth
|
|
{
|
|
public class ResurrectionSpell : MagerySpell, ITargetingSpell<Mobile>
|
|
{
|
|
private static readonly SpellInfo _info = new(
|
|
"Resurrection",
|
|
"An Corp",
|
|
245,
|
|
9062,
|
|
Reagent.Bloodmoss,
|
|
Reagent.Garlic,
|
|
Reagent.Ginseng
|
|
);
|
|
|
|
public ResurrectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
|
{
|
|
}
|
|
|
|
public override SpellCircle Circle => SpellCircle.Eighth;
|
|
|
|
public int TargetRange => 1;
|
|
|
|
public void Target(Mobile m)
|
|
{
|
|
if (m == Caster)
|
|
{
|
|
Caster.SendLocalizedMessage(501039); // Thou can not resurrect thyself.
|
|
}
|
|
else if (!Caster.Alive)
|
|
{
|
|
Caster.SendLocalizedMessage(501040); // The resurrecter must be alive.
|
|
}
|
|
else if (m.Alive)
|
|
{
|
|
Caster.SendLocalizedMessage(501041); // Target is not dead.
|
|
}
|
|
else if (!Caster.InRange(m, 1))
|
|
{
|
|
Caster.SendLocalizedMessage(501042); // Target is not close enough.
|
|
}
|
|
else if (!m.Player)
|
|
{
|
|
Caster.SendLocalizedMessage(501043); // Target is not a being.
|
|
}
|
|
else if (m.Map?.CanFit(m.Location, 16, false, false) != true)
|
|
{
|
|
Caster.SendLocalizedMessage(501042); // Target can not be resurrected at that location.
|
|
m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
|
|
}
|
|
else if (m.Region?.IsPartOf("Khaldun") == true)
|
|
{
|
|
// The veil of death in this area is too strong and resists thy efforts to restore life.
|
|
Caster.SendLocalizedMessage(1010395);
|
|
}
|
|
else if (CheckBSequence(m, true))
|
|
{
|
|
SpellHelper.Turn(Caster, m);
|
|
|
|
m.PlaySound(0x214);
|
|
m.FixedEffect(0x376A, 10, 16);
|
|
|
|
m.SendGump(new ResurrectGump(Caster));
|
|
}
|
|
}
|
|
|
|
public override bool CheckCast()
|
|
{
|
|
if (DuelContext.CheckSuddenDeath(Caster))
|
|
{
|
|
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
|
|
return false;
|
|
}
|
|
|
|
return base.CheckCast();
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
|
|
}
|
|
}
|
|
}
|