ModernUO/Projects/UOContent/Spells/Fifth/DispelField.cs
Kamron Batman 9b7fea2c20
fix: Magic NPCs now use spell range (#1870)
### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
2024-08-08 07:05:27 -07:00

57 lines
1.6 KiB
C#

using Server.Items;
using Server.Misc;
namespace Server.Spells.Fifth
{
public class DispelFieldSpell : MagerySpell, ITargetingSpell<Item>
{
private static readonly SpellInfo _info = new(
"Dispel Field",
"An Grav",
206,
9002,
Reagent.BlackPearl,
Reagent.SpidersSilk,
Reagent.SulfurousAsh,
Reagent.Garlic
);
public DispelFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override SpellCircle Circle => SpellCircle.Fifth;
public void Target(Item item)
{
if (!item.GetType().IsDefined(typeof(DispellableFieldAttribute), false))
{
Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
}
else if (item is Moongate { Dispellable: false })
{
Caster.SendLocalizedMessage(1005047); // That magic is too chaotic
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
Effects.SendLocationParticles(
EffectItem.Create(item.Location, item.Map, EffectItem.DefaultDuration),
0x376A,
9,
20,
5042
);
Effects.PlaySound(item.GetWorldLocation(), item.Map, 0x201);
item.Delete();
}
}
public override void OnCast()
{
Caster.Target = new SpellTarget<Item>(this);
}
}
}