ModernUO/Projects/UOContent/Spells/Fourth/ManaDrain.cs
Kamron Batman 9b7fea2c20
fix: Magic NPCs now use spell range (#1870)
### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
2024-08-08 07:05:27 -07:00

98 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using Server.Targeting;
namespace Server.Spells.Fourth
{
public class ManaDrainSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Mana Drain",
"Ort Rel",
215,
9031,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
private static readonly HashSet<Mobile> _table = new();
public ManaDrainSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override SpellCircle Circle => SpellCircle.Fourth;
public void Target(Mobile m)
{
if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
m.Spell?.OnCasterHurt();
m.Paralyzed = false;
if (Core.AOS)
{
var toDrain = Math.Clamp(40 + (int)(GetDamageSkill(Caster) - GetResistSkill(m)), 0, m.Mana);
if (_table.Contains(m))
{
toDrain = 0;
}
m.FixedParticles(0x3789, 10, 25, 5032, EffectLayer.Head);
m.PlaySound(0x1F8);
if (toDrain > 0)
{
m.Mana -= toDrain;
_table.Add(m);
Timer.StartTimer(TimeSpan.FromSeconds(5.0), () => AosDelay_Callback(m, toDrain));
}
}
else
{
if (CheckResisted(m))
{
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
else if (m.Mana > 0)
{
m.Mana -= Utility.Random(1, Math.Min(m.Mana, 100));
}
m.FixedParticles(0x374A, 10, 15, 5032, EffectLayer.Head);
m.PlaySound(0x1F8);
}
HarmfulSpell(m);
}
}
public override void OnCast()
{
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
private static void AosDelay_Callback(Mobile m, int mana)
{
if (m.Alive && !m.IsDeadBondedPet)
{
m.Mana += mana;
m.FixedEffect(0x3779, 10, 25);
m.PlaySound(0x28E);
}
_table.Remove(m);
}
public override double GetResistPercent(Mobile target) => 99.0;
}
}