ModernUO/Projects/UOContent/Spells/Sixth/Dispel.cs
Kamron Batman 9b7fea2c20
fix: Magic NPCs now use spell range (#1870)
### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
2024-08-08 07:05:27 -07:00

64 lines
1.9 KiB
C#

using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class DispelSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Dispel",
"An Ort",
218,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public DispelSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public void Target(Mobile m)
{
if (m is not BaseCreature { IsDispellable: true } bc)
{
Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
var dispelChance =
(50.0 + 100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty) / (bc.DispelFocus * 2)) / 100;
if (dispelChance > Utility.RandomDouble())
{
Effects.SendLocationParticles(
EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration),
0x3728,
8,
20,
5042
);
Effects.PlaySound(m, 0x201);
m.Delete();
}
else
{
m.FixedEffect(0x3779, 10, 20);
Caster.SendLocalizedMessage(1010084); // The creature resisted the attempt to dispel it!
}
}
}
public override void OnCast()
{
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
}
}