ModernUO/Projects/UOContent/Engines/ML Quests/Objectives/CollectObjective.cs
Kamron Batman b90ac0d481
perf: Migrate Quest gumps to DynamicGump (#2416)
## Summary

Migrates the Quest system gumps from legacy `Gump` to `DynamicGump` / `StaticGump<T>`.

**Renames** `Engines/ML Quests/Gumps/BaseQuestGump` to **`BaseMLQuestGump`** to
disambiguate from the Core quest abstract (`Engines/Quests/Core/QuestSystem.cs`).
Both abstracts now extend `DynamicGump`.

**Abstract bases**:
- `Server.Engines.Quests.BaseQuestGump` (Core) - now `abstract DynamicGump`. Holds constants and a static `AddHtmlObject(ref DynamicGumpBuilder, ...)` helper. Concrete subclasses each provide their own `BuildLayout`.
- `Server.Engines.MLQuests.Gumps.BaseMLQuestGump` (ML, renamed) - now `abstract DynamicGump` with a `protected abstract BuildContent(ref DynamicGumpBuilder)` hook. The base's `BuildLayout` draws shared chrome (background art, frame, label header) and then invokes `BuildContent`; subclasses use `BuildPage`, `SetTitle`, `RegisterButton`, `SetPageCount`, and content helpers (`AddDescription`, `AddObjectives`, `AddObjectivesProgress`, `AddRewardsPage`, `AddRewards`, `AddConversation`).

**Concrete Core gumps** migrated to `DynamicGump`:
- `QuestCancelGump`, `QuestOfferGump` (Core), `QuestObjectivesGump`, `QuestConversationsGump`, `QuestLogUpdatedGump`, `QuestItemInfoGump`, `SheetMusicOfferGump` (Impresario), `PaintedImageGump` (renamed from `PaintedImage.InternalGump`).

**Concrete ML gumps** migrated to `DynamicGump` (extending `BaseMLQuestGump` or directly):
- `InfoNPCGump`, `QuestConversationGump`, `QuestLogDetailedGump`, `QuestLogGump`, `QuestOfferGump` (ML), `QuestReportBackGump`, `QuestRewardGump`, `QuestCancelConfirmGump`, `RaceChangeConfirmGump`.

**`StaticGump<T>` migrations**:
- `ScrollOfAbraxusGump` (Dark Tides). Its layout is a single hard-coded cliloc (1060116) with no per-instance dynamic content - safe to cache.

**Cliloc rule**: Every other quest dialog bakes per-instance cliloc IDs into its layout (quest titles, NPC names, race-specific prompts, era-conditional progress messages, escort destinations). Per the cliloc rule, baking different cliloc numbers into a cached layout would defeat `StaticGump<T>` caching - so all of these are `DynamicGump`.

**Signature changes** to support the migration:
- `QuestObjective.RenderMessage`/`RenderProgress` now take `ref DynamicGumpBuilder builder` (15 overrides updated across Collector, Solen Matriarch, Ambitious Solen Queen, Study of the Solen Hive, Terrible Hatchlings, The Summoning, Uzeraan Turmoil, Witch Apprentice, Emino's Undertaking).
- ML `BaseObjective.WriteToGump` / `BaseObjectiveInstance.WriteToGump` / `BaseReward.WriteToGump` now take `ref DynamicGumpBuilder` (KillObjective, GainSkillObjective, EscortObjective, CollectObjective, DeliverObjective, BaseReward).

**Empty-gump and `Singleton` rules**: All concrete gumps now have private constructors with static `DisplayTo` entry points that null-check the player NetState before allocation. All gumps that shouldn't stack are `Singleton => true`.

**External callers updated**: `MLQuest.SendOffer`/`OnRefuse`, `MLQuestEntry.SendProgressGump`/`SendRewardGump`/`SendReportBackGump`, `MLQuestSystem.QuestGumpRequest` and `ViewQuestsCommand`, `BoonCollector` (Darius/Nedrick), `SirHelper.OnDoubleClick` (no longer caches a single shared `InfoNPCGump` instance - `DisplayTo` constructs one per click and the gump's `Singleton => true` handles deduplication), `RaceChangeDeed.OnDoubleClick`, `PaintedImage.OnDoubleClick`, `ScrollOfAbraxus.OnDoubleClick`, `Impresario.OnTalk`, and `PlayerMobile`'s `BaseQuestGump` alias is now `BaseMLQuestGump`.

**Concrete subclasses found beyond the listed entry points**: `SheetMusicOfferGump` (in Impresario.cs), `PaintedImageGump` (was `PaintedImage.InternalGump`), `QuestObjectivesGump`, `QuestConversationsGump`, `QuestLogUpdatedGump`, `QuestItemInfoGump` (the Core base has these embedded across `QuestSystem.cs`/`QuestObjective.cs`/`QuestConversation.cs`/`QuestItemInfo.cs`).

**Code-standards cleanup**: Renamed legacy `m_X` private fields to `_x` in rewritten files; braces on all control flow.
2026-04-25 20:23:13 -07:00

221 lines
6.6 KiB
C#

using System;
using Server.Gumps;
namespace Server.Engines.MLQuests.Objectives
{
public class CollectObjective : BaseObjective
{
public CollectObjective(int amount = 0, Type type = null, TextDefinition name = null)
{
DesiredAmount = amount;
AcceptedType = type;
Name = name;
if (MLQuestSystem.Debug && ShowDetailed && name?.Number > 0)
{
var itemid = LabelToItemID(name.Number);
if (itemid is <= 0 or > 0x4000)
{
Console.WriteLine("Warning: cliloc {0} is likely giving the wrong item ID", name.Number);
}
}
}
public int DesiredAmount { get; set; }
public Type AcceptedType { get; set; }
public TextDefinition Name { get; set; }
public virtual bool ShowDetailed => true;
public bool CheckType(Type type) => AcceptedType?.IsAssignableFrom(type) == true;
public virtual bool CheckItem(Item item) => true;
public static int LabelToItemID(int label)
{
if (label < 1078872)
{
return label - 1020000;
}
return label - 1078872;
}
public override void WriteToGump(ref DynamicGumpBuilder builder, ref int y)
{
if (ShowDetailed)
{
var amount = DesiredAmount.ToString();
builder.AddHtmlLocalized(98, y, 350, 16, 1072205, 0x5F90); // Obtain
builder.AddLabel(143, y, 0x481, amount);
if (Name.Number > 0)
{
builder.AddHtmlLocalized(143 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF);
builder.AddItem(350, y, LabelToItemID(Name.Number));
}
else if (Name.String != null)
{
builder.AddLabel(143 + amount.Length * 15, y, 0x481, Name.String);
}
}
else
{
if (Name.Number > 0)
{
builder.AddHtmlLocalized(98, y, 312, 32, Name.Number, 0x5F90);
}
else if (Name.String != null)
{
builder.AddLabel(98, y, 0x481, Name.String);
}
}
y += 32;
}
public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance) =>
new CollectObjectiveInstance(this, instance);
}
public class TimedCollectObjective : CollectObjective
{
public TimedCollectObjective(TimeSpan duration, int amount, Type type, TextDefinition name)
: base(amount, type, name) =>
Duration = duration;
public override bool IsTimed => true;
public override TimeSpan Duration { get; }
}
public class CollectObjectiveInstance : BaseObjectiveInstance
{
public CollectObjectiveInstance(CollectObjective objective, MLQuestInstance instance)
: base(instance, objective) =>
Objective = objective;
public CollectObjective Objective { get; set; }
private int GetCurrentTotal()
{
var pack = Instance.Player.Backpack;
if (pack == null)
{
return 0;
}
var total = 0;
foreach (var item in pack.FindItems(false))
{
if (ClaimTypePredicate(item) && item.QuestItem && Objective.CheckItem(item))
{
total += item.Amount;
}
}
return total;
}
public override bool AllowsQuestItem(Item item, Type type) => Objective.CheckType(type) && Objective.CheckItem(item);
public override bool IsCompleted() => GetCurrentTotal() >= Objective.DesiredAmount;
public override void OnQuestCancelled()
{
var pm = Instance.Player;
var pack = pm.Backpack;
if (pack == null)
{
return;
}
foreach (var item in pack.FindItems(false))
{
// does another quest still need this item? (OSI just unmarks everything)
if (ClaimTypePredicate(item) &&
item.QuestItem && !MLQuestSystem.CanMarkQuestItem(pm, item, Objective.AcceptedType))
{
item.QuestItem = false;
}
}
}
// Note: subclasses are included
private bool ClaimTypePredicate(Item item) => Objective.AcceptedType.IsInstanceOfType(item);
// Should only be called after IsComplete() is checked to be true
public override void OnClaimReward()
{
var pack = Instance.Player.Backpack;
if (pack == null)
{
return;
}
// TODO: OSI also counts the item in the cursor?
var left = Objective.DesiredAmount;
using var queue = pack.EnumerateItemsByType<Item>(false, ClaimTypePredicate);
foreach (var item in queue)
{
if (item.QuestItem && Objective.CheckItem(item))
{
if (left == 0)
{
return;
}
if (item.Amount > left)
{
item.Consume(left);
left = 0;
}
else
{
item.Delete();
left -= item.Amount;
}
}
}
}
public override void OnAfterClaimReward()
{
OnQuestCancelled(); // same thing, clear other quest items
}
public override void OnExpire()
{
OnQuestCancelled();
// No message
}
public override void WriteToGump(ref DynamicGumpBuilder builder, ref int y)
{
Objective.WriteToGump(ref builder, ref y);
y -= 16;
if (Objective.ShowDetailed)
{
base.WriteToGump(ref builder, ref y);
builder.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x5F90); // Total
builder.AddLabel(223, y, 0x481, $"{GetCurrentTotal()}");
y += 16;
builder.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x5F90); // Return to
builder.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType));
y += 16;
}
}
}
}