ModernUO/Projects/UOContent/Engines/Party/RemoveFromParty.cs
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00

30 lines
755 B
C#

using Server.Engines.PartySystem;
namespace Server.ContextMenus
{
public class RemoveFromPartyEntry : ContextMenuEntry
{
public RemoveFromPartyEntry() : base(0198, 12)
{
}
public override void OnClick(Mobile from, IEntity target)
{
var p = Party.Get(from);
if (target is not Mobile mobile || p == null || p.Leader != from || !p.Contains(mobile))
{
return;
}
if (from == mobile)
{
from.SendLocalizedMessage(1005446); // You may only remove yourself from a party if you are not the leader.
}
else
{
p.Remove(mobile);
}
}
}
}