ModernUO/Projects/UOContent/Items/Construction/Signs/Sign.cs
2023-09-29 23:28:51 -07:00

88 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Items;
public enum SignFacing
{
North,
West
}
public enum SignType
{
Library,
DarkWoodenPost,
LightWoodenPost,
MetalPostC,
MetalPostB,
MetalPostA,
MetalPost,
Bakery,
Tailor,
Tinker,
Butcher,
Healer,
Mage,
Woodworker,
Customs,
Inn,
Shipwright,
Stables,
BarberShop,
Bard,
Fletcher,
Armourer,
Jeweler,
Tavern,
ReagentShop,
Blacksmith,
Painter,
Provisioner,
Bowyer,
WoodenSign,
BrassSign,
ArmamentsGuild,
ArmourersGuild,
BlacksmithsGuild,
WeaponsGuild,
BardicGuild,
BartersGuild,
ProvisionersGuild,
TradersGuild,
CooksGuild,
HealersGuild,
MagesGuild,
SorcerersGuild,
IllusionistGuild,
MinersGuild,
ArchersGuild,
SeamensGuild,
FishermensGuild,
SailorsGuild,
ShipwrightsGuild,
TailorsGuild,
ThievesGuild,
RoguesGuild,
AssassinsGuild,
TinkersGuild,
WarriorsGuild,
CavalryGuild,
FightersGuild,
MerchantsGuild,
Bank,
Theatre
}
[SerializationGenerator(0, false)]
public partial class Sign : BaseSign
{
[Constructible]
public Sign(SignType type, SignFacing facing) : base(0xB95 + 2 * (int)type + (int)facing)
{
}
[Constructible]
public Sign(int itemID) : base(itemID)
{
}
}