ModernUO/Projects/UOContent/Items/Misc/IDurability.cs
2022-10-29 16:08:23 -07:00

20 lines
384 B
C#

namespace Server.Items;
internal interface IDurability
{
bool CanFortify { get; }
int InitMinHits { get; }
int InitMaxHits { get; }
int HitPoints { get; set; }
int MaxHitPoints { get; set; }
void ScaleDurability();
void UnscaleDurability();
}
internal interface IWearableDurability : IDurability
{
int OnHit(BaseWeapon weapon, int damageTaken);
}