ModernUO/Projects/UOContent/Mobiles/AI/BaseAI/InternalEntry.cs
2026-03-05 19:36:54 -08:00

119 lines
4 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: InternalEntry.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
************************************************************************/
using Server.ContextMenus;
using Server.Gumps;
namespace Server.Mobiles;
internal sealed class InternalEntry : ContextMenuEntry
{
private readonly OrderType _order;
public InternalEntry(int number, int range, OrderType order, bool enabled) : base(number, range)
{
_order = order;
Enabled = enabled;
}
public override void OnClick(Mobile from, IEntity target)
{
if (!IsValidClick(from, target, out var bc) ||
IsInvalidOrderForDeadPet(bc) ||
!IsOwnerOrFriend(from, bc, out var isFriend) ||
IsInvalidOrderForFriend(isFriend))
{
return;
}
HandleOrder(from, bc);
}
private static bool IsValidClick(Mobile from, IEntity target, out BaseCreature bc)
{
bc = target as BaseCreature;
return from.CheckAlive() && bc != null && !bc.Deleted && bc.Controlled;
}
private bool IsInvalidOrderForDeadPet(BaseCreature bc) => bc.IsDeadPet && _order is OrderType.Guard or OrderType.Attack or OrderType.Transfer or OrderType.Drop;
private static bool IsOwnerOrFriend(Mobile from, BaseCreature bc, out bool isFriend)
{
var isOwner = from == bc.ControlMaster;
isFriend = !isOwner && bc.IsPetFriend(from);
return isOwner || isFriend;
}
private bool IsInvalidOrderForFriend(bool isFriend) => isFriend && _order is not (OrderType.Follow or OrderType.Stay or OrderType.Stop);
private void HandleOrder(Mobile from, BaseCreature bc)
{
switch (_order)
{
case OrderType.Follow:
case OrderType.Attack:
case OrderType.Transfer:
case OrderType.Friend:
case OrderType.Unfriend:
{
HandleTargetOrder(from, bc);
break;
}
case OrderType.Release:
{
HandleReleaseOrder(from, bc);
break;
}
default:
{
HandleDefaultOrder(from, bc);
break;
}
}
}
private void HandleTargetOrder(Mobile from, BaseCreature bc)
{
if (_order is OrderType.Transfer or OrderType.Friend && from.HasTrade)
{
from.SendLocalizedMessage(_order == OrderType.Transfer ? 1010507 : 1070947);
// 1010507: You cannot transfer a pet with a trade pending
// 1070947: You cannot friend a pet with a trade pending
return;
}
bc.AIObject.BeginPickTarget(from, _order);
}
private void HandleReleaseOrder(Mobile from, BaseCreature bc)
{
if (bc.Summoned)
{
HandleDefaultOrder(from, bc);
return;
}
from.SendGump(new ConfirmReleaseGump(from, bc));
}
private void HandleDefaultOrder(Mobile from, BaseCreature bc)
{
if (bc.CheckControlChance(from))
{
bc.ControlTarget = null;
bc.ControlOrder = _order;
}
}
}