## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
19 lines
440 B
C#
19 lines
440 B
C#
using Server.Items;
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namespace Server.ContextMenus
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{
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public class EatEntry : ContextMenuEntry
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{
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public EatEntry() : base(6135, 1)
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{
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (from.CheckAlive() && target is Food { Deleted: false, Movable: true } food && food.CheckItemUse(from))
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{
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food.Eat(from);
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}
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}
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}
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}
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