ModernUO/Projects/UOContent/Items/Maps/CityMap.cs
2020-09-13 21:49:46 -07:00

55 lines
1.2 KiB
C#

namespace Server.Items
{
public class CityMap : MapItem
{
[Constructible]
public CityMap()
{
SetDisplay(0, 0, 5119, 4095, 400, 400);
}
public CityMap(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1015231; // city map
public override void CraftInit(Mobile from)
{
var skillValue = from.Skills.Cartography.Value;
var dist = 64 + (int)(skillValue * 4);
if (dist < 200)
{
dist = 200;
}
var size = 32 + (int)(skillValue * 2);
if (size < 200)
{
size = 200;
}
else if (size > 400)
{
size = 400;
}
SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}