ModernUO/Projects/UOContent/Network/FreeshardProtocol.cs
Stefano Merotta f24b98f8e2
fix: Replaces throttlers and packet callbacks with function pointers (#1063)
Replaces multi-cast delegates with function pointers to gain 25% in performance and lower allocations.
2022-06-15 12:48:43 -07:00

36 lines
1.7 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: FreeshardProtocol.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public static class FreeshardProtocol
{
private static PacketHandler[] _handlers;
[CallPriority(10)]
public static void Configure()
{
_handlers = ProtocolExtensions<FreeshardProtocolInfo>.Register(new FreeshardProtocolInfo());
}
public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, CircularBufferReader, int, void> onReceive) =>
_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
private struct FreeshardProtocolInfo : IProtocolExtensionsInfo
{
public int PacketId => 0xF1;
}
}
}