ModernUO/Projects/UOContent/Items/Champion Artifacts/Shared/DetectiveBoots.cs
2020-08-01 08:40:06 -07:00

55 lines
1.1 KiB
C#

using System;
namespace Server.Items
{
public class DetectiveBoots : Boots
{
private int m_Level;
[Constructible]
public DetectiveBoots()
{
Hue = 0x455;
Level = Utility.RandomMinMax(0, 2);
}
public DetectiveBoots(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1094894 + m_Level; // [Quality] Detective of the Royal Guard [Replica]
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
[CommandProperty(AccessLevel.GameMaster)]
public int Level
{
get => m_Level;
set
{
m_Level = Math.Clamp(value, 0, 2);
Attributes.BonusInt = 2 + m_Level;
InvalidateProperties();
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Level = Attributes.BonusInt - 2;
}
}
}