ModernUO/Projects/UOContent/Items/Misc/WarningItem.cs
2020-08-01 08:40:06 -07:00

210 lines
5 KiB
C#

using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Items
{
public class WarningItem : Item
{
private bool m_Broadcasting;
private DateTime m_LastBroadcast;
private int m_Range;
[Constructible]
public WarningItem(int itemID, int range, int warning) : base(itemID)
{
if (range > 18)
range = 18;
Movable = false;
WarningNumber = warning;
m_Range = range;
}
[Constructible]
public WarningItem(int itemID, int range, string warning) : base(itemID)
{
if (range > 18)
range = 18;
Movable = false;
WarningString = warning;
m_Range = range;
}
public WarningItem(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string WarningString { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int WarningNumber { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Range
{
get => m_Range;
set
{
if (value > 18) value = 18;
m_Range = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan ResetDelay { get; set; }
public virtual bool OnlyToTriggerer => false;
public virtual int NeighborRange => 5;
public override bool HandlesOnMovement => true;
public virtual void SendMessage(Mobile triggerer, bool onlyToTriggerer, string messageString, int messageNumber)
{
if (onlyToTriggerer)
{
if (messageString != null)
triggerer.SendMessage(messageString);
else
triggerer.SendLocalizedMessage(messageNumber);
}
else
{
if (messageString != null)
PublicOverheadMessage(MessageType.Regular, 0x3B2, false, messageString);
else
PublicOverheadMessage(MessageType.Regular, 0x3B2, messageNumber);
}
}
public virtual void Broadcast(Mobile triggerer)
{
if (m_Broadcasting || DateTime.UtcNow < m_LastBroadcast + ResetDelay)
return;
m_LastBroadcast = DateTime.UtcNow;
m_Broadcasting = true;
SendMessage(triggerer, OnlyToTriggerer, WarningString, WarningNumber);
if (NeighborRange >= 0)
{
List<WarningItem> list = new List<WarningItem>();
foreach (Item item in GetItemsInRange(NeighborRange))
if (item != this && item is WarningItem warningItem)
list.Add(warningItem);
for (int i = 0; i < list.Count; i++)
list[i].Broadcast(triggerer);
}
Timer.DelayCall(StopBroadcasting);
}
private void StopBroadcasting()
{
m_Broadcasting = false;
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (m.Player && Utility.InRange(m.Location, Location, m_Range) &&
!Utility.InRange(oldLocation, Location, m_Range))
Broadcast(m);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(WarningString);
writer.Write(WarningNumber);
writer.Write(m_Range);
writer.Write(ResetDelay);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
WarningString = reader.ReadString();
WarningNumber = reader.ReadInt();
m_Range = reader.ReadInt();
ResetDelay = reader.ReadTimeSpan();
break;
}
}
}
}
public class HintItem : WarningItem
{
[Constructible]
public HintItem(int itemID, int range, int warning, int hint) : base(itemID, range, warning) => HintNumber = hint;
[Constructible]
public HintItem(int itemID, int range, string warning, string hint) : base(itemID, range, warning) => HintString = hint;
public HintItem(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string HintString { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int HintNumber { get; set; }
public override bool OnlyToTriggerer => true;
public override void OnDoubleClick(Mobile from)
{
SendMessage(from, true, HintString, HintNumber);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(HintString);
writer.Write(HintNumber);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
HintString = reader.ReadString();
HintNumber = reader.ReadInt();
break;
}
}
}
}
}