ModernUO/Projects/UOContent/Misc/BuffIcons.cs
2020-08-01 08:40:06 -07:00

271 lines
7.4 KiB
C#

using System;
using Server.Mobiles;
using Server.Network;
namespace Server
{
public class BuffInfo
{
public static bool Enabled { get; private set; }
public static void Initialize()
{
Enabled = ServerConfiguration.GetOrUpdateSetting("buffIcons.enable", Core.ML);
if (Enabled)
EventSink.ClientVersionReceived += ResendBuffsOnClientVersionReceived;
}
public static void ResendBuffsOnClientVersionReceived(NetState ns, ClientVersion cv)
{
if (ns.Mobile is PlayerMobile pm)
Timer.DelayCall(pm.ResendBuffs);
}
public BuffIcon ID { get; }
public int TitleCliloc { get; }
public int SecondaryCliloc { get; }
public TimeSpan TimeLength { get; }
public DateTime TimeStart { get; }
public Timer Timer { get; }
public bool RetainThroughDeath { get; }
public TextDefinition Args { get; }
public BuffInfo(BuffIcon iconID, int titleCliloc)
: this(iconID, titleCliloc, titleCliloc + 1)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc)
{
ID = iconID;
TitleCliloc = titleCliloc;
SecondaryCliloc = secondaryCliloc;
}
public BuffInfo(BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m)
: this(iconID, titleCliloc, titleCliloc + 1, length, m)
{
}
// Only the timed one needs to Mobile to know when to automagically remove it.
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m)
: this(iconID, titleCliloc, secondaryCliloc)
{
TimeLength = length;
TimeStart = DateTime.UtcNow;
Timer = Timer.DelayCall(length, RemoveBuff, m, this);
}
public BuffInfo(BuffIcon iconID, int titleCliloc, TextDefinition args)
: this(iconID, titleCliloc, titleCliloc + 1, args)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args)
: this(iconID, titleCliloc, secondaryCliloc) =>
Args = args;
public BuffInfo(BuffIcon iconID, int titleCliloc, bool retainThroughDeath)
: this(iconID, titleCliloc, titleCliloc + 1, retainThroughDeath)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, bool retainThroughDeath)
: this(iconID, titleCliloc, secondaryCliloc) =>
RetainThroughDeath = retainThroughDeath;
public BuffInfo(BuffIcon iconID, int titleCliloc, TextDefinition args, bool retainThroughDeath)
: this(iconID, titleCliloc, titleCliloc + 1, args, retainThroughDeath)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args, bool retainThroughDeath)
: this(iconID, titleCliloc, secondaryCliloc, args) =>
RetainThroughDeath = retainThroughDeath;
public BuffInfo(BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m, TextDefinition args)
: this(iconID, titleCliloc, titleCliloc + 1, length, m, args)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m,
TextDefinition args)
: this(iconID, titleCliloc, secondaryCliloc, length, m) =>
Args = args;
public BuffInfo(BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m, TextDefinition args,
bool retainThroughDeath)
: this(iconID, titleCliloc, titleCliloc + 1, length, m, args, retainThroughDeath)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m,
TextDefinition args, bool retainThroughDeath)
: this(iconID, titleCliloc, secondaryCliloc, length, m)
{
Args = args;
RetainThroughDeath = retainThroughDeath;
}
public static void AddBuff(Mobile m, BuffInfo b)
{
if (m is PlayerMobile pm)
pm.AddBuff(b);
}
public static void RemoveBuff(Mobile m, BuffInfo b)
{
if (m is PlayerMobile pm)
pm.RemoveBuff(b);
}
public static void RemoveBuff(Mobile m, BuffIcon b)
{
if (m is PlayerMobile pm)
pm.RemoveBuff(b);
}
}
public enum BuffIcon : short
{
DismountPrevention = 0x3E9,
NoRearm = 0x3EA,
// Currently, no 0x3EB or 0x3EC
NightSight = 0x3ED, // *
DeathStrike,
EvilOmen,
UnknownStandingSwirl, // Which is healing throttle & Stamina throttle?
UnknownKneelingSword,
DivineFury, // *
EnemyOfOne, // *
HidingAndOrStealth, // *
ActiveMeditation, // *
BloodOathCaster, // *
BloodOathCurse, // *
CorpseSkin, // *
Mindrot, // *
PainSpike, // *
Strangle,
GiftOfRenewal, // *
AttuneWeapon, // *
Thunderstorm, // *
EssenceOfWind, // *
EtherealVoyage, // *
GiftOfLife, // *
ArcaneEmpowerment, // *
MortalStrike,
ReactiveArmor, // *
Protection, // *
ArchProtection,
MagicReflection, // *
Incognito, // *
Disguised,
AnimalForm,
Polymorph,
Invisibility, // *
Paralyze, // *
Poison,
Bleed,
Clumsy, // *
FeebleMind, // *
Weaken, // *
Curse, // *
MassCurse,
Agility, // *
Cunning, // *
Strength, // *
Bless, // *
Sleep,
StoneForm,
SpellPlague,
SpellTrigger,
NetherBolt,
Fly
}
public sealed class AddBuffPacket : Packet
{
public AddBuffPacket(Mobile m, BuffInfo info)
: this(m, info.ID, info.TitleCliloc, info.SecondaryCliloc, info.Args,
info.TimeStart != DateTime.MinValue ? info.TimeStart + info.TimeLength - DateTime.UtcNow : TimeSpan.Zero)
{
}
public AddBuffPacket(Mobile mob, BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args,
TimeSpan length)
: base(0xDF)
{
bool hasArgs = args != null;
EnsureCapacity(hasArgs ? 48 + args.ToString().Length * 2 : 44);
Stream.Write(mob.Serial);
Stream.Write((short)iconID); // ID
Stream.Write((short)0x1); // Type 0 for removal. 1 for add 2 for Data
Stream.Fill(4);
Stream.Write((short)iconID); // ID
Stream.Write((short)0x01); // Type 0 for removal. 1 for add 2 for Data
Stream.Fill(4);
if (length < TimeSpan.Zero)
length = TimeSpan.Zero;
Stream.Write((short)length.TotalSeconds); // Time in seconds
Stream.Fill(3);
Stream.Write(titleCliloc);
Stream.Write(secondaryCliloc);
if (!hasArgs)
{
// m_Stream.Fill( 2 );
Stream.Fill(10);
}
else
{
Stream.Fill(4);
Stream.Write((short)0x1); // Unknown -> Possibly something saying 'hey, I have more data!'?
Stream.Fill(2);
// m_Stream.WriteLittleUniNull( "\t#1018280" );
Stream.WriteLittleUniNull($"\t{args}");
Stream.Write((short)0x1); // Even more Unknown -> Possibly something saying 'hey, I have more data!'?
Stream.Fill(2);
}
}
}
public sealed class RemoveBuffPacket : Packet
{
public RemoveBuffPacket(Mobile mob, BuffInfo info)
: this(mob, info.ID)
{
}
public RemoveBuffPacket(Mobile mob, BuffIcon iconID)
: base(0xDF)
{
EnsureCapacity(13);
Stream.Write(mob.Serial);
Stream.Write((short)iconID); // ID
Stream.Write((short)0x0); // Type 0 for removal. 1 for add 2 for Data
Stream.Fill(4);
}
}
}