ModernUO/Projects/Server/Network/Packets/MobilePackets.cs
2020-10-30 22:49:00 -07:00

979 lines
28 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MobilePackets.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Threading;
namespace Server.Network
{
public sealed class DeathAnimation : Packet
{
public DeathAnimation(Serial killed, Serial corpse) : base(0xAF, 13)
{
Stream.Write(killed);
Stream.Write(corpse);
Stream.Write(0);
}
}
public sealed class BondedStatus : Packet
{
public BondedStatus(Serial serial, bool bonded) : base(0xBF)
{
EnsureCapacity(11);
Stream.Write((short)0x19);
Stream.Write((byte)0);
Stream.Write(serial);
Stream.Write((byte)(bonded ? 1 : 0));
}
}
public sealed class MobileMoving : Packet
{
public MobileMoving(Mobile m, int noto) : base(0x77, 17)
{
var loc = m.Location;
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
{
hue = m.SolidHueOverride;
}
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)m.Direction);
Stream.Write((short)hue);
Stream.Write((byte)m.GetPacketFlags());
Stream.Write((byte)noto);
}
}
public sealed class MobileMovingOld : Packet
{
public MobileMovingOld(Mobile m, int noto) : base(0x77, 17)
{
var loc = m.Location;
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
{
hue = m.SolidHueOverride;
}
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)m.Direction);
Stream.Write((short)hue);
Stream.Write((byte)m.GetOldPacketFlags());
Stream.Write((byte)noto);
}
}
public sealed class MobileHits : Packet
{
public MobileHits(Mobile m) : base(0xA1, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.HitsMax);
Stream.Write((short)m.Hits);
}
}
public sealed class MobileHitsN : Packet
{
public MobileHitsN(Mobile m) : base(0xA1, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
}
}
public sealed class MobileMana : Packet
{
public MobileMana(Mobile m) : base(0xA2, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.ManaMax);
Stream.Write((short)m.Mana);
}
}
public sealed class MobileManaN : Packet
{
public MobileManaN(Mobile m) : base(0xA2, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
}
}
public sealed class MobileStam : Packet
{
public MobileStam(Mobile m) : base(0xA3, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Stam);
}
}
public sealed class MobileStamN : Packet
{
public MobileStamN(Mobile m) : base(0xA3, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
}
}
public sealed class MobileAttributes : Packet
{
public MobileAttributes(Mobile m) : base(0x2D, 17)
{
Stream.Write(m.Serial);
Stream.Write((short)m.HitsMax);
Stream.Write((short)m.Hits);
Stream.Write((short)m.ManaMax);
Stream.Write((short)m.Mana);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Stam);
}
}
public sealed class MobileAttributesN : Packet
{
public MobileAttributesN(Mobile m) : base(0x2D, 17)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
}
}
public sealed class MobileName : Packet
{
public MobileName(Mobile m) : base(0x98)
{
EnsureCapacity(37);
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(m.Name ?? "", 29);
Stream.Write((byte)0); // Null terminator
}
}
public sealed class MobileAnimation : Packet
{
public MobileAnimation(
Serial mobile, int action, int frameCount, int repeatCount, bool forward, bool repeat, int delay
) : base(0x6E, 14)
{
Stream.Write(mobile);
Stream.Write((short)action);
Stream.Write((short)frameCount);
Stream.Write((short)repeatCount);
Stream.Write(!forward); // protocol has really "reverse" but I find this more intuitive
Stream.Write(repeat);
Stream.Write((byte)delay);
}
}
public sealed class NewMobileAnimation : Packet
{
public NewMobileAnimation(Serial mobile, int action, int frameCount, int delay) : base(0xE2, 10)
{
Stream.Write(mobile);
Stream.Write((short)action);
Stream.Write((short)frameCount);
Stream.Write((byte)delay);
}
}
public sealed class MobileStatusCompact : Packet
{
public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11)
{
EnsureCapacity(43);
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(m.Name ?? "", 30);
AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax);
Stream.Write(canBeRenamed);
Stream.Write((byte)0); // type
}
}
public sealed class MobileStatusExtended : Packet
{
public MobileStatusExtended(Mobile m) : this(m, m.NetState)
{
}
public MobileStatusExtended(Mobile m, NetState ns) : base(0x11)
{
var name = m.Name ?? "";
int type;
if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(name, 30);
Stream.Write((short)m.Hits);
Stream.Write((short)m.HitsMax);
Stream.Write(m.CanBeRenamedBy(m));
Stream.Write((byte)type);
Stream.Write(m.Female);
Stream.Write((short)m.Str);
Stream.Write((short)m.Dex);
Stream.Write((short)m.Int);
Stream.Write((short)m.Stam);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Mana);
Stream.Write((short)m.ManaMax);
Stream.Write(m.TotalGold);
Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight));
if (type >= 5)
{
Stream.Write((short)m.MaxWeight);
Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)m.StatCap);
Stream.Write((byte)m.Followers);
Stream.Write((byte)m.FollowersMax);
if (type >= 4)
{
Stream.Write((short)m.FireResistance); // Fire
Stream.Write((short)m.ColdResistance); // Cold
Stream.Write((short)m.PoisonResistance); // Poison
Stream.Write((short)m.EnergyResistance); // Energy
Stream.Write((short)m.Luck); // Luck
var weapon = m.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(m, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(m.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)m.GetAOSStatus(i));
}
}
}
}
public sealed class MobileStatus : Packet
{
public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState)
{
}
public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11)
{
var name = beheld.Name ?? "";
int type;
if (beholder != beheld)
{
type = 0;
EnsureCapacity(43);
}
else if (Core.HS && ns?.ExtendedStatus == true)
{
type = 6;
EnsureCapacity(121);
}
else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true)
{
type = 5;
EnsureCapacity(91);
}
else
{
type = Core.AOS ? 4 : 3;
EnsureCapacity(88);
}
Stream.Write(beheld.Serial);
Stream.WriteAsciiFixed(name, 30);
if (beholder == beheld)
{
WriteAttr(beheld.Hits, beheld.HitsMax);
}
else
{
WriteAttrNorm(beheld.Hits, beheld.HitsMax);
}
Stream.Write(beheld.CanBeRenamedBy(beholder));
Stream.Write((byte)type);
if (type <= 0)
{
return;
}
Stream.Write(beheld.Female);
Stream.Write((short)beheld.Str);
Stream.Write((short)beheld.Dex);
Stream.Write((short)beheld.Int);
WriteAttr(beheld.Stam, beheld.StamMax);
WriteAttr(beheld.Mana, beheld.ManaMax);
Stream.Write(beheld.TotalGold);
Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5)));
Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight));
if (type >= 5)
{
Stream.Write((short)beheld.MaxWeight);
Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but...
}
Stream.Write((short)beheld.StatCap);
Stream.Write((byte)beheld.Followers);
Stream.Write((byte)beheld.FollowersMax);
if (type >= 4)
{
Stream.Write((short)beheld.FireResistance); // Fire
Stream.Write((short)beheld.ColdResistance); // Cold
Stream.Write((short)beheld.PoisonResistance); // Poison
Stream.Write((short)beheld.EnergyResistance); // Energy
Stream.Write((short)beheld.Luck); // Luck
var weapon = beheld.Weapon;
if (weapon != null)
{
weapon.GetStatusDamage(beheld, out var min, out var max);
Stream.Write((short)min); // Damage min
Stream.Write((short)max); // Damage max
}
else
{
Stream.Write((short)0); // Damage min
Stream.Write((short)0); // Damage max
}
Stream.Write(beheld.TithingPoints);
}
if (type >= 6)
{
for (var i = 0; i < 15; ++i)
{
Stream.Write((short)beheld.GetAOSStatus(i));
}
}
}
private void WriteAttr(int current, int maximum)
{
Stream.Write((short)current);
Stream.Write((short)maximum);
}
private void WriteAttrNorm(int current, int maximum)
{
AttributeNormalizer.WriteReverse(Stream, current, maximum);
}
}
public sealed class HealthbarPoison : Packet
{
public HealthbarPoison(Mobile m) : base(0x17)
{
EnsureCapacity(12);
Stream.Write(m.Serial);
Stream.Write((short)1); // Show Bar?
Stream.Write((short)1); // Poison Bar
var p = m.Poison;
if (p != null)
{
Stream.Write((byte)(p.Level + 1));
}
else
{
Stream.Write((byte)0);
}
}
}
public sealed class HealthbarYellow : Packet
{
public HealthbarYellow(Mobile m) : base(0x17)
{
EnsureCapacity(12);
Stream.Write(m.Serial);
Stream.Write((short)1);
Stream.Write((short)2);
if (m.Blessed || m.YellowHealthbar)
{
Stream.Write((byte)1);
}
else
{
Stream.Write((byte)0);
}
}
}
public sealed class MobileUpdate : Packet
{
public MobileUpdate(Mobile m) : base(0x20, 19)
{
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
{
hue = m.SolidHueOverride;
}
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((byte)m.GetPacketFlags());
Stream.Write((short)m.X);
Stream.Write((short)m.Y);
Stream.Write((short)0);
Stream.Write((byte)m.Direction);
Stream.Write((sbyte)m.Z);
}
}
// Pre-7.0.0.0 Mobile Update
public sealed class MobileUpdateOld : Packet
{
public MobileUpdateOld(Mobile m) : base(0x20, 19)
{
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
{
hue = m.SolidHueOverride;
}
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((byte)m.GetOldPacketFlags());
Stream.Write((short)m.X);
Stream.Write((short)m.Y);
Stream.Write((short)0);
Stream.Write((byte)m.Direction);
Stream.Write((sbyte)m.Z);
}
}
public sealed class MobileIncoming : Packet
{
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => new int[256]);
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78)
{
var m_Version = ++m_VersionTL.Value;
var m_DupedLayers = m_DupedLayersTL.Value;
var eq = beheld.Items;
var count = eq.Count;
if (beheld.HairItemID > 0)
{
count++;
}
if (beheld.FacialHairItemID > 0)
{
count++;
}
EnsureCapacity(23 + count * 9);
var hue = beheld.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
Stream.Write(beheld.Serial);
Stream.Write((short)beheld.Body);
Stream.Write((short)beheld.X);
Stream.Write((short)beheld.Y);
Stream.Write((sbyte)beheld.Z);
Stream.Write((byte)beheld.Direction);
Stream.Write((short)hue);
Stream.Write((byte)beheld.GetPacketFlags());
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
for (var i = 0; i < eq.Count; ++i)
{
var item = eq[i];
var layer = (byte)item.Layer;
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
{
m_DupedLayers[layer] = m_Version;
hue = item.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = item.ItemID & 0xFFFF;
Stream.Write(item.Serial);
Stream.Write((ushort)itemID);
Stream.Write(layer);
Stream.Write((short)hue);
}
}
if (beheld.HairItemID > 0)
{
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.HairItemID & 0xFFFF;
Stream.Write(HairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.Hair);
Stream.Write((short)hue);
}
}
if (beheld.FacialHairItemID > 0)
{
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.FacialHairItemID & 0xFFFF;
Stream.Write(FacialHairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.FacialHair);
Stream.Write((short)hue);
}
}
Stream.Write(0); // terminate
}
public static Packet Create(NetState ns, Mobile beholder, Mobile beheld)
{
if (ns.NewMobileIncoming)
{
return new MobileIncoming(beholder, beheld);
}
if (ns.StygianAbyss)
{
return new MobileIncomingSA(beholder, beheld);
}
return new MobileIncomingOld(beholder, beheld);
}
}
public sealed class MobileIncomingSA : Packet
{
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => new int[256]);
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78)
{
var m_Version = ++m_VersionTL.Value;
var m_DupedLayers = m_DupedLayersTL.Value;
var eq = beheld.Items;
var count = eq.Count;
if (beheld.HairItemID > 0)
{
count++;
}
if (beheld.FacialHairItemID > 0)
{
count++;
}
EnsureCapacity(23 + count * 9);
var hue = beheld.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
Stream.Write(beheld.Serial);
Stream.Write((short)beheld.Body);
Stream.Write((short)beheld.X);
Stream.Write((short)beheld.Y);
Stream.Write((sbyte)beheld.Z);
Stream.Write((byte)beheld.Direction);
Stream.Write((short)hue);
Stream.Write((byte)beheld.GetPacketFlags());
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
for (var i = 0; i < eq.Count; ++i)
{
var item = eq[i];
var layer = (byte)item.Layer;
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
{
m_DupedLayers[layer] = m_Version;
hue = item.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = item.ItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(item.Serial);
Stream.Write((ushort)itemID);
Stream.Write(layer);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
if (beheld.HairItemID > 0)
{
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.HairItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(HairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.Hair);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
if (beheld.FacialHairItemID > 0)
{
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.FacialHairItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(FacialHairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.FacialHair);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
Stream.Write(0); // terminate
}
}
// Pre-7.0.0.0 Mobile Incoming
public sealed class MobileIncomingOld : Packet
{
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => new int[256]);
private static readonly ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
public MobileIncomingOld(Mobile beholder, Mobile beheld) : base(0x78)
{
var m_Version = ++m_VersionTL.Value;
var m_DupedLayers = m_DupedLayersTL.Value;
var eq = beheld.Items;
var count = eq.Count;
if (beheld.HairItemID > 0)
{
count++;
}
if (beheld.FacialHairItemID > 0)
{
count++;
}
EnsureCapacity(23 + count * 9);
var hue = beheld.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
Stream.Write(beheld.Serial);
Stream.Write((short)beheld.Body);
Stream.Write((short)beheld.X);
Stream.Write((short)beheld.Y);
Stream.Write((sbyte)beheld.Z);
Stream.Write((byte)beheld.Direction);
Stream.Write((short)hue);
Stream.Write((byte)beheld.GetOldPacketFlags());
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
for (var i = 0; i < eq.Count; ++i)
{
var item = eq[i];
var layer = (byte)item.Layer;
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
{
m_DupedLayers[layer] = m_Version;
hue = item.Hue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = item.ItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(item.Serial);
Stream.Write((ushort)itemID);
Stream.Write(layer);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
if (beheld.HairItemID > 0)
{
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.HairItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(HairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.Hair);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
if (beheld.FacialHairItemID > 0)
{
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if (beheld.SolidHueOverride >= 0)
{
hue = beheld.SolidHueOverride;
}
var itemID = beheld.FacialHairItemID & 0x7FFF;
var writeHue = hue != 0;
if (writeHue)
{
itemID |= 0x8000;
}
Stream.Write(FacialHairInfo.FakeSerial(beheld));
Stream.Write((ushort)itemID);
Stream.Write((byte)Layer.FacialHair);
if (writeHue)
{
Stream.Write((short)hue);
}
}
}
Stream.Write(0); // terminate
}
}
}