59 lines
1.5 KiB
C#
59 lines
1.5 KiB
C#
using Server.Guilds;
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using Server.Prompts;
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namespace Server.Gumps
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{
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public class GuildNamePrompt : Prompt
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{
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private readonly Guild m_Guild;
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private readonly Mobile m_Mobile;
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public GuildNamePrompt(Mobile m, Guild g)
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{
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m_Mobile = m;
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m_Guild = g;
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}
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public override void OnCancel(Mobile from)
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{
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if (GuildGump.BadLeader(m_Mobile, m_Guild))
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{
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return;
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}
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GuildGump.EnsureClosed(m_Mobile);
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m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild));
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}
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public override void OnResponse(Mobile from, string text)
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{
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if (GuildGump.BadLeader(m_Mobile, m_Guild))
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{
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return;
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}
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text = text.Trim();
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if (text.Length > 40)
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{
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text = text.Substring(0, 40);
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}
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if (text.Length > 0)
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{
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if (BaseGuild.FindByName(text) != null)
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{
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m_Mobile.SendMessage("{0} conflicts with the name of an existing guild.", text);
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}
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else
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{
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m_Guild.Name = text;
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m_Guild.GuildMessage(1018024, true, text); // The name of your guild has changed:
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}
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}
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GuildGump.EnsureClosed(m_Mobile);
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m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild));
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}
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}
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}
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