ModernUO/Projects/Scripts/Mobiles/AI/SpeedInfo.cs
2020-04-26 00:16:02 -07:00

200 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using Server.Factions;
using Server.Mobiles;
namespace Server
{
public class SpeedInfo
{
// Should we use the new method of speeds?
private static readonly bool Enabled = true;
private static Dictionary<Type, SpeedInfo> m_Table;
private static readonly SpeedInfo[] m_Speeds =
{
/* Slow */
new SpeedInfo(0.3, 0.6, new[]
{
typeof(AntLion), typeof(ArcticOgreLord), typeof(BogThing),
typeof(Bogle), typeof(BoneKnight), typeof(EarthElemental),
typeof(Ettin), typeof(FrostOoze), typeof(FrostTroll),
typeof(GazerLarva), typeof(Ghoul), typeof(Golem),
typeof(HeadlessOne), typeof(Jwilson), typeof(Mummy),
typeof(Ogre), typeof(OgreLord), typeof(PlagueBeast),
typeof(Quagmire), typeof(Rat), typeof(RottingCorpse),
typeof(SewerRat), typeof(Skeleton), typeof(Slime),
typeof(Zombie), typeof(Walrus), typeof(RestlessSoul),
typeof(CrystalElemental), typeof(DarknightCreeper), typeof(MoundOfMaggots),
typeof(Juggernaut), typeof(Yamandon), typeof(Serado)
}),
/* Fast */
new SpeedInfo(0.2, 0.4, new[]
{
typeof(LordOaks), typeof(Silvani), typeof(AirElemental),
typeof(AncientWyrm), typeof(Balron), typeof(BladeSpirits),
typeof(DreadSpider), typeof(Efreet), typeof(EtherealWarrior),
typeof(Lich), typeof(Nightmare), typeof(OphidianArchmage),
typeof(OphidianMage), typeof(OphidianWarrior), typeof(OphidianMatriarch),
typeof(OphidianKnight), typeof(PoisonElemental), typeof(Revenant),
typeof(SandVortex), typeof(SavageRider), typeof(SavageShaman),
typeof(SnowElemental), typeof(WhiteWyrm), typeof(Wisp),
typeof(DemonKnight), typeof(GiantBlackWidow), typeof(SummonedAirElemental),
typeof(LesserHiryu), typeof(Hiryu), typeof(LadyOfTheSnow),
typeof(RaiJu), typeof(Ronin), typeof(RuneBeetle),
typeof(Changeling), typeof(LadyJennifyr), typeof(LadyMarai), typeof(MasterJonath),
typeof(MasterMikael), typeof(MasterTheophilus), typeof(RedDeath),
typeof(SirPatrick), typeof(Miasma), typeof(Rend),
typeof(Grobu), typeof(Gnaw), typeof(Guile),
typeof(Irk), typeof(Spite), typeof(LadyLissith),
typeof(LadySabrix), typeof(Malefic), typeof(Silk),
typeof(Virulent)
// TODO: Where to put Lurg, Putrefier, Swoop and Pyre? They seem slower.
}),
/* Very Fast */
new SpeedInfo(0.175, 0.350, new[]
{
typeof(Barracoon), typeof(Mephitis), typeof(Neira),
typeof(Rikktor), typeof(Semidar), typeof(EnergyVortex),
typeof(EliteNinja), typeof(Pixie), typeof(SilverSerpent),
typeof(VorpalBunny), typeof(FleshRenderer), typeof(KhaldunRevenant),
typeof(FactionDragoon), typeof(FactionKnight), typeof(FactionPaladin),
typeof(FactionHenchman), typeof(FactionMercenary), typeof(FactionNecromancer),
typeof(FactionSorceress), typeof(FactionWizard), typeof(FactionBerserker),
typeof(FactionPaladin), typeof(Leviathan), typeof(FireBeetle),
typeof(FanDancer), typeof(FactionDeathKnight)
}),
/* Medium */
new SpeedInfo(0.25, 0.5, new[]
{
typeof(AcidElemental), typeof(AgapiteElemental), typeof(Alligator),
typeof(AncientLich), typeof(Betrayer), typeof(Bird),
typeof(BlackBear), typeof(BlackSolenInfiltratorQueen), typeof(BlackSolenInfiltratorWarrior),
typeof(BlackSolenQueen), typeof(BlackSolenWarrior), typeof(BlackSolenWorker),
typeof(BloodElemental), typeof(Boar), typeof(Bogling),
typeof(BoneMagi), typeof(Brigand), typeof(BronzeElemental),
typeof(BrownBear), typeof(Bull), typeof(BullFrog),
typeof(Cat), typeof(Centaur), typeof(ChaosDaemon),
typeof(Chicken), typeof(GolemController), typeof(CopperElemental),
typeof(CopperElemental), typeof(Cougar), typeof(Cow),
typeof(Cyclops), typeof(Daemon), typeof(DeepSeaSerpent),
typeof(DesertOstard), typeof(DireWolf), typeof(Dog),
typeof(Dolphin), typeof(Dragon), typeof(Drake),
typeof(DullCopperElemental), typeof(Eagle), typeof(ElderGazer),
typeof(EvilMage), typeof(EvilMageLord), typeof(Executioner),
typeof(Savage), typeof(FireElemental), typeof(FireGargoyle),
typeof(FireSteed), typeof(ForestOstard), typeof(FrenziedOstard),
typeof(FrostSpider), typeof(Gargoyle), typeof(Gazer),
typeof(IceSerpent), typeof(GiantRat), typeof(GiantSerpent),
typeof(GiantSpider), typeof(GiantToad), typeof(Goat),
typeof(GoldenElemental), typeof(Gorilla), typeof(GreatHart),
typeof(GreyWolf), typeof(GrizzlyBear), typeof(Guardian),
typeof(Harpy), typeof(Harrower), typeof(HellHound),
typeof(Hind), typeof(HordeMinion), typeof(Horse),
typeof(Horse), typeof(IceElemental), typeof(IceFiend),
typeof(IceSnake), typeof(Imp), typeof(JackRabbit),
typeof(Kirin), typeof(Kraken), typeof(PredatorHellCat),
typeof(LavaLizard), typeof(LavaSerpent), typeof(LavaSnake),
typeof(Lizardman), typeof(Llama), typeof(Mongbat),
typeof(StrongMongbat), typeof(MountainGoat), typeof(Orc),
typeof(OrcBomber), typeof(OrcBrute), typeof(OrcCaptain),
typeof(OrcishLord), typeof(OrcishMage), typeof(PackHorse),
typeof(PackLlama), typeof(Panther), typeof(Pig),
typeof(PlagueSpawn), typeof(PolarBear), typeof(Rabbit),
typeof(Ratman), typeof(RatmanArcher), typeof(RatmanMage),
typeof(RedSolenInfiltratorQueen), typeof(RedSolenInfiltratorWarrior), typeof(RedSolenQueen),
typeof(RedSolenWarrior), typeof(RedSolenWorker), typeof(RidableLlama),
typeof(Ridgeback), typeof(Scorpion), typeof(SeaSerpent),
typeof(SerpentineDragon), typeof(Shade), typeof(ShadowIronElemental),
typeof(ShadowWisp), typeof(ShadowWyrm), typeof(Sheep),
typeof(SilverSteed), typeof(SkeletalDragon), typeof(SkeletalMage),
typeof(SkeletalMount), typeof(HellCat), typeof(Snake),
typeof(SnowLeopard), typeof(SpectralArmour), typeof(Spectre),
typeof(StoneGargoyle), typeof(StoneHarpy), typeof(SwampDragon),
typeof(ScaledSwampDragon), typeof(SwampTentacle), typeof(TerathanAvenger),
typeof(TerathanDrone), typeof(TerathanMatriarch), typeof(TerathanWarrior),
typeof(TimberWolf), typeof(Titan), typeof(Troll),
typeof(Unicorn), typeof(ValoriteElemental), typeof(VeriteElemental),
typeof(CoMWarHorse), typeof(MinaxWarHorse), typeof(SLWarHorse),
typeof(TBWarHorse), typeof(WaterElemental), typeof(WhippingVine),
typeof(WhiteWolf), typeof(Wraith), typeof(Wyvern),
typeof(KhaldunZealot), typeof(KhaldunSummoner), typeof(SavageRidgeback),
typeof(LichLord), typeof(SkeletalKnight), typeof(SummonedDaemon),
typeof(SummonedEarthElemental), typeof(SummonedWaterElemental), typeof(SummonedFireElemental),
typeof(MeerWarrior), typeof(MeerEternal), typeof(MeerMage),
typeof(MeerCaptain), typeof(JukaLord), typeof(JukaMage),
typeof(JukaWarrior), typeof(AbysmalHorror), typeof(BoneDemon),
typeof(Devourer), typeof(FleshGolem), typeof(Gibberling),
typeof(GoreFiend), typeof(Impaler), typeof(PatchworkSkeleton),
typeof(Ravager), typeof(ShadowKnight), typeof(SkitteringHopper),
typeof(Treefellow), typeof(VampireBat), typeof(WailingBanshee),
typeof(WandererOfTheVoid), typeof(Cursed), typeof(GrimmochDrummel),
typeof(LysanderGathenwale), typeof(MorgBergen), typeof(ShadowFiend),
typeof(SpectralArmour), typeof(TavaraSewel), typeof(ArcaneDaemon),
typeof(Doppleganger), typeof(EnslavedGargoyle), typeof(ExodusMinion),
typeof(ExodusOverseer), typeof(GargoyleDestroyer), typeof(GargoyleEnforcer),
typeof(Moloch), typeof(BakeKitsune), typeof(DeathwatchBeetleHatchling),
typeof(Kappa), typeof(KazeKemono), typeof(DeathwatchBeetle),
typeof(TsukiWolf), typeof(YomotsuElder), typeof(YomotsuPriest),
typeof(YomotsuWarrior), typeof(RevenantLion), typeof(Oni),
typeof(Gaman), typeof(Crane), typeof(Beetle)
})
};
public SpeedInfo(double activeSpeed, double passiveSpeed, Type[] types)
{
ActiveSpeed = activeSpeed;
PassiveSpeed = passiveSpeed;
Types = types;
}
public double ActiveSpeed { get; set; }
public double PassiveSpeed { get; set; }
public Type[] Types { get; set; }
public static bool Contains(object obj)
{
if (!Enabled)
return false;
if (m_Table == null)
LoadTable();
return m_Table.ContainsKey(obj.GetType());
}
public static bool GetSpeeds(object obj, ref double activeSpeed, ref double passiveSpeed)
{
if (!Enabled)
return false;
if (m_Table == null)
LoadTable();
if (!m_Table.TryGetValue(obj.GetType(), out SpeedInfo sp))
return false;
activeSpeed = sp.ActiveSpeed;
passiveSpeed = sp.PassiveSpeed;
return true;
}
private static void LoadTable()
{
m_Table = new Dictionary<Type, SpeedInfo>();
for (int i = 0; i < m_Speeds.Length; ++i)
{
SpeedInfo info = m_Speeds[i];
Type[] types = info.Types;
for (int j = 0; j < types.Length; ++j)
m_Table[types[j]] = info;
}
}
}
}