139 lines
5 KiB
C#
139 lines
5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using Server;
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using Server.Commands;
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using Server.Engines.Spawners;
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using Server.Items;
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namespace Server.Engines.Tasks;
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public static class TaskManager
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{
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private static Timer _timer30Min;
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private static Timer _timer1Hour;
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private static Timer _timer4Hour;
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private static Timer _timer24Hour;
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public static void Initialize()
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{
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EventSink.ServerStarted += OnServerBoot;
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_timer30Min = Timer.DelayCall(TimeSpan.FromMinutes(30), TimeSpan.FromMinutes(30), () => On30MinuteTick(null));
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_timer1Hour = Timer.DelayCall(TimeSpan.FromHours(1), TimeSpan.FromHours(1), () => On1HourTick(null));
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_timer4Hour = Timer.DelayCall(TimeSpan.FromHours(4), TimeSpan.FromHours(4), () => On4HourTick(null));
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_timer24Hour = Timer.DelayCall(TimeSpan.FromHours(24), TimeSpan.FromHours(24), () => On24HourTick(null));
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CommandSystem.Register("ForceTask30", AccessLevel.Developer, e => On30MinuteTick(e.Mobile));
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CommandSystem.Register("ForceTask1H", AccessLevel.Developer, e => On1HourTick(e.Mobile));
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CommandSystem.Register("ForceTask4H", AccessLevel.Developer, e => On4HourTick(e.Mobile));
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CommandSystem.Register("ForceTask24H", AccessLevel.Developer, e => On24HourTick(e.Mobile));
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}
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// ==========================================
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// 30-MINUTE INTERVAL LOGIC (Trap Reshuffle)
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// ==========================================
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public static void On30MinuteTick(Mobile from = null)
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{
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}
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// ==========================================
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// 1-HOUR INTERVAL LOGIC
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// ==========================================
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public static void On1HourTick(Mobile from = null)
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{
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}
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// ==========================================
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// 4-HOUR INTERVAL LOGIC
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// ==========================================
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public static void On4HourTick(Mobile from = null)
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{
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RespawnPedestals(from);
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}
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// ==========================================
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// 24-HOUR INTERVAL LOGIC
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// ==========================================
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public static void On24HourTick(Mobile from = null)
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{
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}
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// ==========================================
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// RUN ONCE ON SERVER BOOT
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// ==========================================
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private static void OnServerBoot()
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{
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// Check if dungeon traps are disabled globally and if true deletes any spawners and traps.
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if (!Settings.S_DungeonTraps)
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{
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List<Item> toDelete = new List<Item>();
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foreach (Item item in World.Items.Values)
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{
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if (item is BaseTrap)
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{
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toDelete.Add(item);
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continue;
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}
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if (item is BaseSpawner spawner)
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{
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bool spawnsTraps = false;
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foreach (var entry in spawner.Entries)
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{
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if (entry?.SpawnedName != null && entry.SpawnedName.IndexOf("Trap", StringComparison.OrdinalIgnoreCase) >= 0)
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{
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spawnsTraps = true;
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break;
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}
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}
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if (spawnsTraps)
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{
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toDelete.Add(item);
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}
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}
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}
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int count = toDelete.Count;
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for (int i = 0; i < count; i++)
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{
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if (toDelete[i] != null && !toDelete[i].Deleted)
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{
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toDelete[i].Delete();
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}
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}
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if (count > 0)
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{
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Console.WriteLine($"TaskManager: S_DungeonTraps is FALSE. Purged {count} physical traps and trap spawners.");
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}
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}
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}
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private static void RespawnPedestals(Mobile from = null)
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{
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string targetFolder = Path.Combine(Core.BaseDirectory, "Data", "Spawns", "Pedestals");
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if (!Directory.Exists(targetFolder))
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{
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Directory.CreateDirectory(targetFolder);
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return;
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}
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string[] jsonFiles = Directory.GetFiles(targetFolder, "*.json", SearchOption.AllDirectories);
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if (jsonFiles.Length == 0)
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{
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return;
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}
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Utility.PushColor(ConsoleColor.Green);
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Console.WriteLine($"[PedestalBootTask] Refreshing {jsonFiles.Length} pedestal spawner file(s)...");
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Utility.PopColor();
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Mobile executer = from ?? World.Mobiles.Values.FirstOrDefault(m => m.AccessLevel >= AccessLevel.GameMaster);
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if (executer == null)
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{
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Console.WriteLine("[TaskManager] Automated pedestal respawn skipped. A GM must be online to execute the [is command.");
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return;
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}
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foreach (string filePath in jsonFiles)
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{
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string relativePath = Path.GetRelativePath(Core.BaseDirectory, filePath);
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CommandSystem.Handle(executer, $"[is {relativePath}");
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}
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}
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}
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