ModernUO/Projects/UOContent/Items/Special/Broken Furniture Collection/BrokenFallenChair.cs
2023-02-27 09:01:50 -08:00

36 lines
931 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0xC19, 0xC1A)]
[SerializationGenerator(0)]
public partial class BrokenFallenChairComponent : AddonComponent
{
public BrokenFallenChairComponent() : base(0xC19)
{
}
public override int LabelNumber => 1076264; // Broken Fallen Chair
}
[SerializationGenerator(0)]
public partial class BrokenFallenChairAddon : BaseAddon
{
[Constructible]
public BrokenFallenChairAddon()
{
AddComponent(new BrokenFallenChairComponent(), 0, 0, 0);
}
public override BaseAddonDeed Deed => new BrokenFallenChairDeed();
}
[SerializationGenerator(0)]
public partial class BrokenFallenChairDeed : BaseAddonDeed
{
[Constructible]
public BrokenFallenChairDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new BrokenFallenChairAddon();
public override int LabelNumber => 1076264; // Broken Fallen Chair
}