ModernUO/Projects/Server/Network/Packets/OutgoingTargetPackets.cs
Kamron Batman b71c754738
Converts targeting packets (#330)
- [X] Converts targeting packets.

### BREAKING CHANGE TO TARGET CLASS

```cs
public virtual Packet GetPacketFor(NetState ns)
```

Changed to:
```cs
public virtual void SendPacketTo(NetState ns)
```

Bumps release version
2020-11-29 23:01:31 -08:00

87 lines
2.9 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: OutgoingTargetPackets.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Buffers;
using Server.Targeting;
namespace Server.Network
{
public static class OutgoingTargetPackets
{
public static void SendMultiTargetReq(this NetState ns, MultiTarget t)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x99); // Packet ID
writer.Write(t.AllowGround);
writer.Write(t.TargetID);
writer.Write((byte)t.Flags);
writer.Clear(11);
writer.Write((short)t.MultiID);
writer.Write((short)t.Offset.X);
writer.Write((short)t.Offset.Y);
writer.Write((short)t.Offset.Z);
if (ns.HighSeas)
{
writer.Write(0);
}
ns.Send(ref buffer, writer.Position);
}
public static void SendCancelTarget(this NetState ns)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[]
{
0x6C, // Packet ID
0, // Allow Ground?
0, 0, 0, 0, // Target ID
3, // Flags
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0
};
ns.Send(span);
}
public static void SendTargetReq(this NetState ns, Target t)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x6C); // Packet ID
writer.Write(t.AllowGround);
writer.Write(t.TargetID);
writer.Write((byte)t.Flags);
writer.Clear(12);
ns.Send(ref buffer, writer.Position);
}
}
}