ModernUO/Projects/UOContent/Commands/ShardTime.cs
Kamron Batman 525cda5413
Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs
- [X] Updates more ordinal issues
- [X] Cleans up the code a bit
- [X] Turns classes static that should have been
- [X] Changes TcpServer.Instances to a HashSet

Bumps release version
2020-11-15 10:03:50 -08:00

19 lines
509 B
C#

using System;
using System.Globalization;
namespace Server.Commands
{
public static class ShardTime
{
public static void Initialize()
{
CommandSystem.Register("Time", AccessLevel.Player, Time_OnCommand);
}
[Usage("Time"), Description("Returns the server's local time.")]
private static void Time_OnCommand(CommandEventArgs e)
{
e.Mobile.SendMessage(DateTime.UtcNow.ToString(CultureInfo.InvariantCulture));
}
}
}