ModernUO/Projects/Server/Serialization
Kamron Batman e9642d61f1
fix: Removes custom BitArray (#1597)
### Summary

The BitArray class will be optimized over the next several years for various platforms/hardware and maintaining a duplicate for serialization is not practical. Removing the custom implementation. Recommend against using BitArray for serialization unless it is absolutely necessary.
2023-11-17 14:37:07 -08:00
..
Attributes chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
AdhocPersistence.cs fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
BinaryFileReader.cs fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
BinaryFileWriter.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
BufferReader.cs fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
BufferWriter.cs fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
GenericEntityPersistence.cs fix: Fixes item serials (#1551) 2023-10-15 16:58:51 -07:00
GenericPersistence.cs fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530) 2023-10-03 00:42:49 -07:00
IGenericReader.cs fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
IGenericWriter.cs fix: Removes custom BitArray (#1597) 2023-11-17 14:37:07 -08:00
ISerializable.cs fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530) 2023-10-03 00:42:49 -07:00
ISerializableExtensions.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Persistence.cs chore: Cleans up unused imports (#1550) 2023-10-15 11:45:42 -07:00
SerializationExtensions.cs fix: Adds generic entity persistence support and BOBEntry as entities (#1527) 2023-10-01 17:38:52 -07:00