141 lines
3.9 KiB
C#
141 lines
3.9 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
using Server.Spells.Necromancy;
|
|
using Server.Spells.Fourth;
|
|
|
|
namespace Server.Spells.Chivalry
|
|
{
|
|
public class RemoveCurseSpell : PaladinSpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Remove Curse", "Extermo Vomica",
|
|
-1,
|
|
9002
|
|
);
|
|
|
|
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.5 );
|
|
|
|
public override double RequiredSkill => 5.0;
|
|
public override int RequiredMana => 20;
|
|
public override int RequiredTithing => 10;
|
|
public override int MantraNumber => 1060726; // Extermo Vomica
|
|
|
|
public RemoveCurseSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
|
{
|
|
}
|
|
|
|
public override bool CheckCast()
|
|
{
|
|
if ( Engines.ConPVP.DuelContext.CheckSuddenDeath( Caster ) )
|
|
{
|
|
Caster.SendMessage( 0x22, "You cannot cast this spell when in sudden death." );
|
|
return false;
|
|
}
|
|
|
|
return base.CheckCast();
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.Target = new InternalTarget( this );
|
|
}
|
|
|
|
public void Target( Mobile m )
|
|
{
|
|
if ( CheckBSequence( m ) )
|
|
{
|
|
SpellHelper.Turn( Caster, m );
|
|
|
|
/* Attempts to remove all Curse effects from Target.
|
|
* Curses include Mage spells such as Clumsy, Weaken, Feeblemind and Paralyze
|
|
* as well as all Necromancer curses.
|
|
* Chance of removing curse is affected by Caster's Karma.
|
|
*/
|
|
|
|
int chance = 0;
|
|
|
|
if ( Caster.Karma < -5000 )
|
|
chance = 0;
|
|
else if ( Caster.Karma < 0 )
|
|
chance = (int) Math.Sqrt( 20000 + Caster.Karma ) - 122;
|
|
else if ( Caster.Karma < 5625 )
|
|
chance = (int) Math.Sqrt( Caster.Karma ) + 25;
|
|
else
|
|
chance = 100;
|
|
|
|
if ( chance > Utility.Random( 100 ) )
|
|
{
|
|
m.PlaySound( 0xF6 );
|
|
m.PlaySound( 0x1F7 );
|
|
m.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head );
|
|
|
|
IEntity from = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 10 ), Caster.Map );
|
|
IEntity to = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 50 ), Caster.Map );
|
|
Effects.SendMovingParticles( from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 );
|
|
|
|
StatMod mod;
|
|
|
|
mod = m.GetStatMod( "[Magic] Str Offset" );
|
|
if ( mod != null && mod.Offset < 0 )
|
|
m.RemoveStatMod( "[Magic] Str Offset" );
|
|
|
|
mod = m.GetStatMod( "[Magic] Dex Offset" );
|
|
if ( mod != null && mod.Offset < 0 )
|
|
m.RemoveStatMod( "[Magic] Dex Offset" );
|
|
|
|
mod = m.GetStatMod( "[Magic] Int Offset" );
|
|
if ( mod != null && mod.Offset < 0 )
|
|
m.RemoveStatMod( "[Magic] Int Offset" );
|
|
|
|
m.Paralyzed = false;
|
|
|
|
EvilOmenSpell.TryEndEffect( m );
|
|
StrangleSpell.RemoveCurse( m );
|
|
CorpseSkinSpell.RemoveCurse( m );
|
|
CurseSpell.RemoveEffect( m );
|
|
MortalStrike.EndWound( m );
|
|
if (Core.ML) { BloodOathSpell.RemoveCurse ( m ); }
|
|
MindRotSpell.ClearMindRotScalar ( m );
|
|
|
|
BuffInfo.RemoveBuff( m, BuffIcon.Clumsy );
|
|
BuffInfo.RemoveBuff( m, BuffIcon.FeebleMind );
|
|
BuffInfo.RemoveBuff( m, BuffIcon.Weaken );
|
|
BuffInfo.RemoveBuff ( m, BuffIcon.Curse );
|
|
BuffInfo.RemoveBuff( m, BuffIcon.MassCurse );
|
|
BuffInfo.RemoveBuff( m, BuffIcon.MortalStrike );
|
|
BuffInfo.RemoveBuff ( m, BuffIcon.Mindrot );
|
|
|
|
// TODO: Should this remove blood oath? Pain spike?
|
|
}
|
|
else
|
|
{
|
|
m.PlaySound( 0x1DF );
|
|
}
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private RemoveCurseSpell m_Owner;
|
|
|
|
public InternalTarget( RemoveCurseSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Beneficial )
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object o )
|
|
{
|
|
if ( o is Mobile )
|
|
m_Owner.Target( (Mobile) o );
|
|
}
|
|
|
|
protected override void OnTargetFinish( Mobile from )
|
|
{
|
|
m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
}
|