ModernUO/Projects/UOContent/Multis/DynamicDecay.cs
2020-05-09 12:55:56 -07:00

55 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Multis
{
public class DynamicDecay
{
private static readonly Dictionary<DecayLevel, DecayStageInfo> m_Stages;
static DynamicDecay()
{
m_Stages = new Dictionary<DecayLevel, DecayStageInfo>();
Register(DecayLevel.LikeNew, TimeSpan.FromHours(1), TimeSpan.FromHours(1));
Register(DecayLevel.Slightly, TimeSpan.FromDays(1), TimeSpan.FromDays(2));
Register(DecayLevel.Somewhat, TimeSpan.FromDays(1), TimeSpan.FromDays(2));
Register(DecayLevel.Fairly, TimeSpan.FromDays(1), TimeSpan.FromDays(2));
Register(DecayLevel.Greatly, TimeSpan.FromDays(1), TimeSpan.FromDays(2));
Register(DecayLevel.IDOC, TimeSpan.FromHours(12), TimeSpan.FromHours(24));
}
public static bool Enabled => Core.ML;
public static void Register(DecayLevel level, TimeSpan min, TimeSpan max)
{
m_Stages[level] = new DecayStageInfo(min, max);
}
public static bool Decays(DecayLevel level) => m_Stages.ContainsKey(level);
public static TimeSpan GetRandomDuration(DecayLevel level)
{
if (!m_Stages.TryGetValue(level, out DecayStageInfo info))
return TimeSpan.Zero;
long min = info.MinDuration.Ticks;
long max = info.MaxDuration.Ticks;
return TimeSpan.FromTicks(min + (long)(Utility.RandomDouble() * (max - min)));
}
}
public class DecayStageInfo
{
public DecayStageInfo(TimeSpan min, TimeSpan max)
{
MinDuration = min;
MaxDuration = max;
}
public TimeSpan MinDuration { get; }
public TimeSpan MaxDuration { get; }
}
}