* Movie ignore mobiles to Mobile class * Allow necromancer familiars to ignore mobiles * ChampionSpawn should not quietly fail when creating new spawn * Fix client party crash bug: 2 people partied, the leader logs out, other client is hung * Fix spellbooks creating with magery/meditation only and creating magery multiple times * Fix BaseRunicTool.GetRandomSlayer() creating more undead slayers than intended * Do not allow players to dismount each other whilst mounted * Fix AOS onwards damage increase tooltip and wrong formula in AOS * Fix monsters killing other monster revenants + animate dead should not attack player pets + other animates * Fix fire steed having loot pack added twice * Fix oaks spawn not able to create Unicorns + Kirins via Activator.CreateInstace() due to constructor having name as parametr * Fix ignoreMobiles flag not propagated to client for non-players. * Fix harrower tents not leeching from players * Fix boats speedhacking around the map * Fix bless, agility etc. not renewing duration * Fix reveal always worked * Fix empty constructor for steeds so they don't throw now.
145 lines
4.5 KiB
C#
145 lines
4.5 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Network;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class Unicorn : BaseMount
|
|
{
|
|
public override string DefaultName => "a unicorn";
|
|
|
|
[Constructible]
|
|
public Unicorn() : base(0x7A, 0x3EB4, AIType.AI_Mage, FightMode.Evil)
|
|
{
|
|
BaseSoundID = 0x4BC;
|
|
|
|
SetStr(296, 325);
|
|
SetDex(96, 115);
|
|
SetInt(186, 225);
|
|
|
|
SetHits(191, 210);
|
|
|
|
SetDamage(16, 22);
|
|
|
|
SetDamageType(ResistanceType.Physical, 75);
|
|
SetDamageType(ResistanceType.Energy, 25);
|
|
|
|
SetResistance(ResistanceType.Physical, 55, 65);
|
|
SetResistance(ResistanceType.Fire, 25, 40);
|
|
SetResistance(ResistanceType.Cold, 25, 40);
|
|
SetResistance(ResistanceType.Poison, 55, 65);
|
|
SetResistance(ResistanceType.Energy, 25, 40);
|
|
|
|
SetSkill(SkillName.EvalInt, 80.1, 90.0);
|
|
SetSkill(SkillName.Magery, 60.2, 80.0);
|
|
SetSkill(SkillName.Meditation, 50.1, 60.0);
|
|
SetSkill(SkillName.MagicResist, 75.3, 90.0);
|
|
SetSkill(SkillName.Tactics, 20.1, 22.5);
|
|
SetSkill(SkillName.Wrestling, 80.5, 92.5);
|
|
|
|
Fame = 9000;
|
|
Karma = 9000;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 2;
|
|
MinTameSkill = 95.1;
|
|
}
|
|
|
|
public Unicorn(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a unicorn corpse";
|
|
public override bool AllowMaleRider => false;
|
|
public override bool AllowMaleTamer => false;
|
|
|
|
public override bool InitialInnocent => true;
|
|
|
|
public override TimeSpan MountAbilityDelay => TimeSpan.FromHours(1.0);
|
|
|
|
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
|
|
|
public override Poison PoisonImmune => Poison.Lethal;
|
|
public override int Meat => 3;
|
|
public override int Hides => 10;
|
|
public override HideType HideType => HideType.Horned;
|
|
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
|
|
|
public override void OnDisallowedRider(Mobile m)
|
|
{
|
|
m.SendLocalizedMessage(1042318); // The unicorn refuses to allow you to ride it.
|
|
}
|
|
|
|
public override bool DoMountAbility(int damage, Mobile attacker)
|
|
{
|
|
if (Rider == null || attacker == null) // sanity
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (Rider.Poisoned && Rider.Hits - damage < 40)
|
|
{
|
|
var p = Rider.Poison;
|
|
|
|
if (p != null)
|
|
{
|
|
var chanceToCure = 10000 + (int)(Skills.Magery.Value * 75) -
|
|
(p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
|
|
chanceToCure /= 100;
|
|
|
|
if (chanceToCure > Utility.Random(100))
|
|
{
|
|
// TODO: Confirm if mount is the one flagged for curing it or the rider is
|
|
if (Rider.CurePoison(this))
|
|
{
|
|
Rider.LocalOverheadMessage(
|
|
MessageType.Regular,
|
|
0x3B2,
|
|
true,
|
|
"Your mount senses you are in danger and aids you with magic."
|
|
);
|
|
Rider.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
|
|
Rider.PlaySound(0x1E0); // Cure spell effect.
|
|
Rider.PlaySound(0xA9); // Unicorn's whinny.
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Rich);
|
|
AddLoot(LootPack.LowScrolls);
|
|
AddLoot(LootPack.Potions);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Utility.RandomDouble() < 0.35)
|
|
{
|
|
c.DropItem(new UnicornRibs());
|
|
}
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|