ModernUO/Projects/UOContent/Spells
mark1145 053dbcbad0
fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
* Movie ignore mobiles to Mobile class
* Allow necromancer familiars to ignore mobiles
* ChampionSpawn should not quietly fail when creating new spawn
* Fix client party crash bug: 2 people partied, the leader logs out, other client is hung
* Fix spellbooks creating with magery/meditation only and creating magery multiple times
* Fix BaseRunicTool.GetRandomSlayer() creating more undead slayers than intended
* Do not allow players to dismount each other whilst mounted
* Fix AOS onwards damage increase tooltip and wrong formula in AOS
* Fix monsters killing other monster revenants + animate dead should not attack player pets + other animates
* Fix fire steed having loot pack added twice
* Fix oaks spawn not able to create Unicorns + Kirins via Activator.CreateInstace() due to constructor having name as parametr
* Fix ignoreMobiles flag not propagated to client for non-players.
* Fix harrower tents not leeching from players
* Fix boats speedhacking around the map
* Fix bless, agility etc. not renewing duration
* Fix reveal always worked
* Fix empty constructor for steeds so they don't throw now.
2022-10-31 22:16:50 -07:00
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Base fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
Bushido fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. (#1221) 2022-10-30 16:53:23 -07:00
Chivalry fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Eighth fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Fifth fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
First fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Fourth fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Gargoyle/SpellDefinitions fix: Cleans up more spells (#1122) 2022-07-16 23:15:45 -07:00
Mysticism fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Necromancy fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
Ninjitsu fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. (#1221) 2022-10-30 16:53:23 -07:00
Second fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Seventh fix: Fixes spell durations for older expansions (#1119) 2022-07-15 12:49:14 -07:00
Sixth fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
Spellweaving fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. (#1221) 2022-10-30 16:53:23 -07:00
Targeting fix: Cleans up some comments and spell code (#1120) 2022-07-16 19:45:41 -07:00
Third fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Initializer.cs fix: Adds Cleansing Winds Spell (#1126) 2022-07-17 07:49:55 -07:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00