191 lines
5.8 KiB
C#
191 lines
5.8 KiB
C#
using System;
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using Server.Collections;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Spells.Spellweaving
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{
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public class ArcaneCircleSpell : ArcanistSpell
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{
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private static readonly SpellInfo _info = new(
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"Arcane Circle",
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"Myrshalee",
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-1
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);
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public ArcaneCircleSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(0.5);
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public override double RequiredSkill => 0.0;
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public override int RequiredMana => 24;
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public override bool CheckCast()
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{
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if (!IsValidLocation(Caster.Location, Caster.Map))
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{
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// You must be standing on an arcane circle, pentagram or abattoir to use this spell.
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Caster.SendLocalizedMessage(1072705);
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return false;
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}
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if (!CheckArcanists())
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{
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Caster.SendLocalizedMessage(1080452); // There are not enough spellweavers present to create an Arcane Focus.
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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if (CheckSequence())
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{
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Caster.FixedParticles(0x3779, 10, 20, 0x0, EffectLayer.Waist);
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Caster.PlaySound(0x5C0);
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var spellWeaving = Caster.Skills.Spellweaving.Value;
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using var pool = GetArcanists(spellWeaving);
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var duration = TimeSpan.FromHours(Math.Max(1, (int)(spellWeaving / 24)));
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var strengthBonus =
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Math.Min(pool.Count, IsSanctuary(Caster.Location, Caster.Map) ? 6 : 5);
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while (pool.Count > 0)
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{
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var m = pool.Dequeue();
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GiveArcaneFocus(m, duration, strengthBonus);
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}
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}
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FinishSequence();
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}
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private static bool IsSanctuary(Point3D p, Map m) =>
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(m == Map.Trammel || m == Map.Felucca) && p.X == 6267 && p.Y == 131;
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private static bool IsValidLocation(Point3D location, Map map)
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{
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var lt = map.Tiles.GetLandTile(location.X, location.Y); // Land Tiles
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if (IsValidTile(lt.ID) && lt.Z == location.Z)
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{
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return true;
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}
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var tiles = map.Tiles.GetStaticTiles(location.X, location.Y); // Static Tiles
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for (var i = 0; i < tiles.Length; ++i)
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{
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var t = tiles[i];
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var id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
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var tand = t.ID;
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if (t.Z + id.CalcHeight != location.Z)
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{
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continue;
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}
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if (IsValidTile(tand))
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{
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return true;
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}
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}
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var eable = map.GetItemsInRange(location, 0);
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foreach (var item in eable)
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{
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if (item.Z + item.ItemData.CalcHeight == location.Z && IsValidTile(item.ItemID))
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{
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eable.Free();
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return true;
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}
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}
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eable.Free();
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return false;
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}
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public static bool IsValidTile(int itemID) =>
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itemID is 0xFEA or 0x1216 or 0x307F or 0x1D10 or 0x1D0F or 0x1D1F or 0x1D12;
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private bool CheckArcanists()
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{
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var spellWeaving = Caster.Skills.Spellweaving.Value;
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var eable = Caster.GetMobilesInRange(1);
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foreach (var m in eable)
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{
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if (m != Caster && m is PlayerMobile && Caster.CanBeBeneficial(m, false) &&
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Math.Abs(spellWeaving - m.Skills.Spellweaving.Value) <= 20)
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{
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eable.Free();
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return true;
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}
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}
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eable.Free();
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return false;
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}
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private PooledRefQueue<Mobile> GetArcanists(double spellWeaving)
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{
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// OSI Verified: Even enemies/combatants count
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// Everyone gets the Arcane Focus, power capped elsewhere
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var pool = PooledRefQueue<Mobile>.Create();
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var eable = Caster.GetMobilesInRange(1);
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foreach (var m in eable)
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{
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if (m != Caster && m is PlayerMobile && Caster.CanBeBeneficial(m, false) &&
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Math.Abs(spellWeaving - m.Skills.Spellweaving.Value) <= 20)
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{
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pool.Enqueue(m);
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}
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}
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eable.Free();
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return pool;
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}
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private void GiveArcaneFocus(Mobile to, TimeSpan duration, int strengthBonus)
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{
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if (to == null) // Sanity
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{
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return;
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}
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var focus = FindArcaneFocus(to);
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if (focus == null)
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{
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focus = new ArcaneFocus(duration, strengthBonus);
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if (to.PlaceInBackpack(focus))
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{
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focus.SendTimeRemainingMessage(to);
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to.SendLocalizedMessage(1072740); // An arcane focus appears in your backpack.
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}
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else
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{
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focus.Delete();
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}
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}
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else // OSI renewal rules: the new one will override the old one, always.
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{
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to.SendLocalizedMessage(1072828); // Your arcane focus is renewed.
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focus.LifeSpan = duration;
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focus.CreationTime = Core.Now;
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focus.StrengthBonus = strengthBonus;
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focus.InvalidateProperties();
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focus.SendTimeRemainingMessage(to);
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}
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}
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}
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}
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