### Summary - Create BitMask256 struct with scalar operations (benchmarks showed AVX2 vectorization provides no benefit for this size) - Refactor Map.cs to use BitMask256 for full Z range support (-128 to 127) - Remove SectorSpawnCache struct, use BitMask256 directly in manager - Update tests to use BitMask256 directly - Remove unused test assertions for old 64-bit behavior |
||
|---|---|---|
| .. | ||
| Map.ClientByDistanceEnumerator.cs | ||
| Map.ClientEnumerator.cs | ||
| Map.cs | ||
| Map.ItemByDistanceEnumerator.cs | ||
| Map.ItemEnumerator.cs | ||
| Map.MobileByDistanceEnumerator.cs | ||
| Map.MobileEnumerator.cs | ||
| Map.MultiEnumerator.cs | ||
| Map.StaticTileEnumerator.cs | ||
| MapLoader.cs | ||
| MapSelection.cs | ||