ModernUO/Scripts/Engines/Quests/Core/Regions/QuestCompleteObjectiveRegion.cs
2018-09-14 08:46:14 -07:00

40 lines
970 B
C#

using System;
using System.Xml;
using Server.Regions;
using Server.Mobiles;
namespace Server.Engines.Quests
{
public class QuestCompleteObjectiveRegion : BaseRegion
{
private Type m_Quest;
private Type m_Objective;
public Type Quest => m_Quest;
public Type Objective => m_Objective;
public QuestCompleteObjectiveRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
XmlElement questEl = xml["quest"];
ReadType( questEl, "type", ref m_Quest );
ReadType( questEl, "complete", ref m_Objective );
}
public override void OnEnter( Mobile m )
{
base.OnEnter( m );
if ( m_Quest != null && m_Objective != null )
{
if ( m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest )
{
QuestObjective obj = player.Quest.FindObjective( m_Objective );
if ( obj != null && !obj.Completed )
obj.Complete();
}
}
}
}
}