ModernUO/Scripts/Items/Games/CheckerBoard.cs
2018-09-14 08:41:38 -07:00

41 lines
1.1 KiB
C#

namespace Server.Items
{
public class CheckerBoard : BaseBoard
{
public override int LabelNumber => 1016449; // a checker board
[Constructible]
public CheckerBoard() : base( 0xFA6 )
{
}
public override void CreatePieces()
{
for ( int i = 0; i < 4; i++ )
{
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 45, 25 );
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 70, 50 );
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 45, 75 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 70, 150 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 45, 175 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 70, 200 );
}
}
public CheckerBoard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}