ModernUO/Scripts/Items/Games/Mahjong/MahjongWallBreakIndicator.cs

50 lines
1 KiB
C#

namespace Server.Engines.Mahjong
{
public class MahjongWallBreakIndicator
{
public static MahjongPieceDim GetDimensions( Point2D position )
{
return new MahjongPieceDim( position, 20, 20 );
}
public MahjongGame Game { get; }
public Point2D Position { get; private set; }
public MahjongWallBreakIndicator( MahjongGame game, Point2D position )
{
Game = game;
Position = position;
}
public MahjongPieceDim Dimensions => GetDimensions( Position );
public void Move( Point2D position )
{
MahjongPieceDim dim = GetDimensions( position );
if ( !dim.IsValid() )
return;
Position = position;
Game.Players.SendGeneralPacket( true, true );
}
public void Save( GenericWriter writer )
{
writer.Write( (int) 0 ); // version
writer.Write( Position );
}
public MahjongWallBreakIndicator( MahjongGame game, GenericReader reader )
{
Game = game;
int version = reader.ReadInt();
Position = reader.ReadPoint2D();
}
}
}