42 lines
936 B
C#
42 lines
936 B
C#
namespace Server.Items
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{
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public class BronzeShield : BaseShield
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{
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public override int BasePhysicalResistance => 0;
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public override int BaseFireResistance => 0;
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public override int BaseColdResistance => 1;
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public override int BasePoisonResistance => 0;
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public override int BaseEnergyResistance => 0;
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public override int InitMinHits => 25;
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public override int InitMaxHits => 30;
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public override int AosStrReq => 35;
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public override int ArmorBase => 10;
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[Constructible]
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public BronzeShield() : base( 0x1B72 )
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{
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Weight = 6.0;
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}
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public BronzeShield( Serial serial ) : base(serial)
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{
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 );//version
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}
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}
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}
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