- [X] Moves map definitions to a `map-definitions.json` file. - [X] Creates a TileMatrixLoader. - [X] Moves tile matrix and multi data configurations closer to their classes.
74 lines
2.8 KiB
C#
74 lines
2.8 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: RegionLoader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using Server.Json;
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using Server.Utilities;
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namespace Server
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{
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internal static class RegionLoader
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{
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internal static void LoadRegions()
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{
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var path = Path.Join(Core.BaseDirectory, "Data/regions.json");
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var failures = new List<string>();
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var count = 0;
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Console.Write("Regions: Loading...");
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var stopwatch = Stopwatch.StartNew();
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var regions = JsonConfig.Deserialize<List<DynamicJson>>(path);
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foreach (var json in regions)
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{
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var type = AssemblyHandler.FindTypeByName(json.Type);
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if (type == null || !typeof(Region).IsAssignableFrom(type))
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{
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failures.Add($"\tInvalid region type {json.Type}");
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continue;
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}
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var region = type.CreateInstance<Region>(json, JsonConfig.DefaultOptions);
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region?.Register();
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count++;
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}
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stopwatch.Stop();
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Utility.PushColor(failures.Count > 0 ? ConsoleColor.Yellow : ConsoleColor.Green);
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Console.Write(failures.Count > 0 ? "done with failures" : "done");
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Utility.PopColor();
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Console.WriteLine(
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" ({0} regions, {1} failures) ({2:F2} seconds)",
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count,
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failures.Count,
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stopwatch.Elapsed.TotalSeconds
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);
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if (failures.Count > 0)
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine(string.Join(Environment.NewLine, failures));
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Utility.PopColor();
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}
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}
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}
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}
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