ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/OrcishLord.cs
2020-08-16 21:46:54 -07:00

115 lines
2.9 KiB
C#

using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
public class OrcishLord : BaseCreature
{
[Constructible]
public OrcishLord() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 138;
BaseSoundID = 0x45A;
SetStr(147, 215);
SetDex(91, 115);
SetInt(61, 85);
SetHits(95, 123);
SetDamage(4, 14);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 70.1, 85.0);
SetSkill(SkillName.Swords, 60.1, 85.0);
SetSkill(SkillName.Tactics, 75.1, 90.0);
SetSkill(SkillName.Wrestling, 60.1, 85.0);
Fame = 2500;
Karma = -2500;
PackItem(
Utility.Random(5) switch
{
0 => new Lockpick(),
1 => new MortarPestle(),
2 => new Bottle(),
3 => new RawRibs(),
_ => new Shovel() // 4
}
);
PackItem(new RingmailChest());
if (Utility.RandomDouble() < 0.3)
PackItem(Loot.RandomPossibleReagent());
if (Utility.RandomDouble() < 0.2)
PackItem(new BolaBall());
}
public OrcishLord(Serial serial) : base(serial)
{
}
public override string CorpseName => "an orcish corpse";
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
public override string DefaultName => "an orcish lord";
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel => 1;
public override int Meat => 1;
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Average);
// TODO: evil orc helm
}
public override bool IsEnemy(Mobile m)
{
if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask)
return false;
return base.IsEnemy(m);
}
public override void AggressiveAction(Mobile aggressor, bool criminal)
{
base.AggressiveAction(aggressor, criminal);
Item item = aggressor.FindItemOnLayer(Layer.Helm);
if (item is OrcishKinMask)
{
AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0);
item.Delete();
aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
aggressor.PlaySound(0x307);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}