ModernUO/Projects/Scripts/Gumps/Guilds/GuildmasterGump.cs
2019-08-02 18:16:11 -07:00

188 lines
5.7 KiB
C#

using Server.Guilds;
using Server.Items;
using Server.Network;
namespace Server.Gumps
{
public class GuildmasterGump : Gump
{
private Guild m_Guild;
private Mobile m_Mobile;
public GuildmasterGump(Mobile from, Guild guild) : base(20, 30)
{
m_Mobile = from;
m_Guild = guild;
Draggable = false;
AddPage(0);
AddBackground(0, 0, 550, 400, 5054);
AddBackground(10, 10, 530, 380, 3000);
AddHtmlLocalized(20, 15, 510, 35, 1011121); // <center>GUILDMASTER FUNCTIONS</center>
AddButton(20, 40, 4005, 4007, 2);
AddHtmlLocalized(55, 40, 470, 30, 1011107); // Set the guild name.
AddButton(20, 70, 4005, 4007, 3);
AddHtmlLocalized(55, 70, 470, 30, 1011109); // Set the guild's abbreviation.
if (Guild.OrderChaos)
{
AddButton(20, 100, 4005, 4007, 4);
switch (m_Guild.Type)
{
case GuildType.Regular:
AddHtmlLocalized(55, 100, 470, 30, 1013059); // Change guild type: Currently Standard
break;
case GuildType.Order:
AddHtmlLocalized(55, 100, 470, 30, 1013057); // Change guild type: Currently Order
break;
case GuildType.Chaos:
AddHtmlLocalized(55, 100, 470, 30, 1013058); // Change guild type: Currently Chaos
break;
}
}
AddButton(20, 130, 4005, 4007, 5);
AddHtmlLocalized(55, 130, 470, 30, 1011112); // Set the guild's charter.
AddButton(20, 160, 4005, 4007, 6);
AddHtmlLocalized(55, 160, 470, 30, 1011113); // Dismiss a member.
AddButton(20, 190, 4005, 4007, 7);
AddHtmlLocalized(55, 190, 470, 30, 1011114); // Go to the WAR menu.
if (m_Guild.Candidates.Count > 0)
{
AddButton(20, 220, 4005, 4007, 8);
AddHtmlLocalized(55, 220, 470, 30, 1013056); // Administer the list of candidates
}
else
{
AddImage(20, 220, 4020);
AddHtmlLocalized(55, 220, 470, 30, 1013031); // There are currently no candidates for membership.
}
AddButton(20, 250, 4005, 4007, 9);
AddHtmlLocalized(55, 250, 470, 30, 1011117); // Set the guildmaster's title.
AddButton(20, 280, 4005, 4007, 10);
AddHtmlLocalized(55, 280, 470, 30, 1011118); // Grant a title to another member.
AddButton(20, 310, 4005, 4007, 11);
AddHtmlLocalized(55, 310, 470, 30, 1011119); // Move this guildstone.
AddButton(20, 360, 4005, 4007, 1);
AddHtmlLocalized(55, 360, 245, 30, 1011120); // Return to the main menu.
AddButton(300, 360, 4005, 4007, 0);
AddHtmlLocalized(335, 360, 100, 30, 1011441); // EXIT
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadLeader(m_Mobile, m_Guild))
return;
switch (info.ButtonID)
{
case 1: // Main menu
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildGump(m_Mobile, m_Guild));
break;
}
case 2: // Set guild name
{
m_Mobile.SendLocalizedMessage(1013060); // Enter new guild name (40 characters max):
m_Mobile.Prompt = new GuildNamePrompt(m_Mobile, m_Guild);
break;
}
case 3: // Set guild abbreviation
{
m_Mobile.SendLocalizedMessage(1013061); // Enter new guild abbreviation (3 characters max):
m_Mobile.Prompt = new GuildAbbrvPrompt(m_Mobile, m_Guild);
break;
}
case 4: // Change guild type
{
if (!Guild.OrderChaos)
return;
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildChangeTypeGump(m_Mobile, m_Guild));
break;
}
case 5: // Set charter
{
m_Mobile.SendLocalizedMessage(1013071); // Enter the new guild charter (50 characters max):
m_Mobile.Prompt = new GuildCharterPrompt(m_Mobile, m_Guild);
break;
}
case 6: // Dismiss member
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildDismissGump(m_Mobile, m_Guild));
break;
}
case 7: // War menu
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildWarAdminGump(m_Mobile, m_Guild));
break;
}
case 8: // Administer candidates
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildAdminCandidatesGump(m_Mobile, m_Guild));
break;
}
case 9: // Set guildmaster's title
{
m_Mobile.SendLocalizedMessage(1013073); // Enter new guildmaster title (20 characters max):
m_Mobile.Prompt = new GuildTitlePrompt(m_Mobile, m_Mobile, m_Guild);
break;
}
case 10: // Grant title
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GrantGuildTitleGump(m_Mobile, m_Guild));
break;
}
case 11: // Move guildstone
{
if (m_Guild.Guildstone != null)
{
GuildTeleporter item = new GuildTeleporter(m_Guild.Guildstone);
m_Guild.Teleporter?.Delete();
m_Mobile.SendLocalizedMessage(
501133); // Use the teleporting object placed in your backpack to move this guildstone.
m_Mobile.AddToBackpack(item);
m_Guild.Teleporter = item;
}
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild));
break;
}
}
}
}
}