ModernUO/Projects/Scripts/Items/Deeds/CommodityDeed.cs
2019-10-04 23:08:13 -07:00

240 lines
6 KiB
C#

using Server.Targeting;
namespace Server.Items
{
public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
{
int DescriptionNumber{ get; }
bool IsDeedable{ get; }
}
public class CommodityDeed : Item
{
public CommodityDeed(Item commodity = null) : base(0x14F0)
{
Weight = 1.0;
Hue = 0x47;
Commodity = commodity;
LootType = LootType.Blessed;
}
public CommodityDeed(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Item Commodity{ get; private set; }
public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
public bool SetCommodity(Item item)
{
InvalidateProperties();
if (Commodity == null && (item as ICommodity)?.IsDeedable == true)
{
Commodity = item;
Commodity.Internalize();
InvalidateProperties();
return true;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(Commodity);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Commodity = reader.ReadItem();
switch (version)
{
case 0:
{
if (Commodity != null) Hue = 0x592;
break;
}
}
}
public override void OnDelete()
{
Commodity?.Delete();
base.OnDelete();
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Commodity != null)
{
string args;
if (Commodity.Name == null)
args =
$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
list.Add(1060658, args); // ~1_val~: ~2_val~
}
else
{
list.Add(1060748); // unfilled
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (Commodity != null)
{
string args;
if (Commodity.Name == null)
args =
$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
LabelTo(from, 1060658, args); // ~1_val~: ~2_val~
}
}
public override void OnDoubleClick(Mobile from)
{
int number;
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find(this);
// Veteran Rewards mods
if (Commodity != null)
{
if (box != null && IsChildOf(box))
{
number = 1047031; // The commodity has been redeemed.
box.DropItem(Commodity);
Commodity = null;
Delete();
}
else if (cox != null)
{
if (cox.IsSecure)
{
number = 1047031; // The commodity has been redeemed.
cox.DropItem(Commodity);
Commodity = null;
Delete();
}
else
{
number = 1080525; // The commodity deed box must be secured before you can use it.
}
}
else
{
if (Core.ML)
number = 1080526; // That must be in your bank box or commodity deed box to use it.
else
number = 1047024; // To claim the resources ....
}
}
else if (cox?.IsSecure == false)
{
number = 1080525; // The commodity deed box must be secured before you can use it.
}
else if ((box == null || !IsChildOf(box)) && cox == null)
{
if (Core.ML)
number = 1080526; // That must be in your bank box or commodity deed box to use it.
else
number = 1047026; // That must be in your bank box to use it.
}
else
{
number = 1047029; // Target the commodity to fill this deed with.
from.Target = new InternalTarget(this);
}
from.SendLocalizedMessage(number);
}
private class InternalTarget : Target
{
private CommodityDeed m_Deed;
public InternalTarget(CommodityDeed deed) : base(3, false, TargetFlags.None) => m_Deed = deed;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Deed.Deleted)
return;
int number;
if (m_Deed.Commodity != null)
{
number = 1047028; // The commodity deed has already been filled.
}
else if (targeted is Item item)
{
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find(m_Deed);
// Veteran Rewards mods
if (box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box) ||
cox?.IsSecure != true && item.IsChildOf(cox))
{
if (m_Deed.SetCommodity(item))
{
m_Deed.Hue = 0x592;
number = 1047030; // The commodity deed has been filled.
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
}
else if (Core.ML)
{
number = 1080526; // That must be in your bank box or commodity deed box to use it.
}
else
{
number = 1047026; // That must be in your bank box to use it.
}
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
from.SendLocalizedMessage(number);
}
}
}
}