ModernUO/Projects/Scripts/Items/Misc/MoonstoneGate.cs
2019-08-02 18:16:11 -07:00

83 lines
No EOL
1.8 KiB
C#

using System;
using Server.Engines.PartySystem;
namespace Server.Items
{
public class MoonstoneGate : Moongate
{
private Mobile m_Caster;
public MoonstoneGate(Point3D loc, Map map, Map targetMap, Mobile caster, int hue) : base(loc, targetMap)
{
MoveToWorld(loc, map);
Dispellable = false;
Hue = hue;
m_Caster = caster;
new InternalTimer(this).Start();
Effects.PlaySound(loc, map, 0x20E);
}
public MoonstoneGate(Serial serial) : base(serial)
{
}
public override void CheckGate(Mobile m, int range)
{
if (m.Kills >= 5)
return;
Party casterParty = Party.Get(m_Caster);
Party userParty = Party.Get(m);
if (m == m_Caster || casterParty != null && userParty == casterParty)
base.CheckGate(m, range);
}
public override void UseGate(Mobile m)
{
if (m.Kills >= 5)
return;
Party casterParty = Party.Get(m_Caster);
Party userParty = Party.Get(m);
if (m == m_Caster || casterParty != null && userParty == casterParty)
base.UseGate(m);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Delete();
}
private class InternalTimer : Timer
{
private Item m_Item;
public InternalTimer(Item item) : base(TimeSpan.FromSeconds(30.0))
{
m_Item = item;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
}